We are playing Inner Sphere, so why are teams Clan organized?
Posted 28 June 2012 - 10:07 AM
Posted 28 June 2012 - 10:11 AM
There is no unit organization in the Inner Sphere that has a 64-person order of battle unless you have 5 companies of mixed 'mechs and tanks plus 2 lances of aerospace fighters.
And I agree that any clan battles in the future should be company vs binary.
Posted 28 June 2012 - 10:13 AM
Not like how I can be of the House of Davion and all that now.
And as far as I know, the game is based around the concept of Lances and Companies, not Stars or Clusters.
Posted 28 June 2012 - 10:15 AM
Posted 28 June 2012 - 10:17 AM
Posted 28 June 2012 - 10:26 AM
Could you please now do the 8 hotdog buns vs 12 hotdog pack math for me? I never get it right and you seem to have the math down for it. Thanks.
Posted 28 June 2012 - 10:30 AM
That ones easy you make all 12 hot dogs then u put 8 in buns and cut up the rest to put in pork and beans to go with ur hot dogs.
Posted 28 June 2012 - 10:33 AM
Need to optimize netcode & make bigger maps just for special event would be stupid
Bring us 32 & maybe 64 ppl battles!
In MWLL (using similar engine) there are 48 ppl battles & they are awesome
Posted 28 June 2012 - 10:47 AM
Posted 28 June 2012 - 11:15 AM
What does Founder status have to do with it?
Posted 28 June 2012 - 01:08 PM
Posted 28 June 2012 - 01:21 PM
I am also wondering how being a Founder has to do with anything whatsoever.
Posted 28 June 2012 - 01:41 PM
I haven't seen anybody suggesting that joining a Clan unit should be mandatory, so as long as you choose not to play as Clanner, you won't have to.
Posted 28 June 2012 - 01:42 PM
If they introduced clan tech and mechs we would all be switching to lighter/efficient weapons and better mechs IMO. All the IS mechs would rust.
Posted 28 June 2012 - 11:51 PM
Posted 29 June 2012 - 12:12 AM
When it comes to teambuilding obviously some kind of restrictions have to be implemented. Weight restrictions or rolerestrictions of a certain kind.
The Devs can tell whatever they want about role warfare ... 12 Commandos will never beat 12 Atlases.
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users