Does anyone else feel overwhelmed by everyone elses knowledge about battle tech?
#21
Posted 28 June 2012 - 03:58 AM
Focussing on Solaris 7 might be a handy shortcut and all novels that deal with it. You get to know enough about the factions to understand the basics. The reason is that all factions are present on this planet and Solaris City is split into districts that are about as insular as the Factions in the universe, sometimes it goes even beyond that. Lyrans and Davions for example didn't mesh all that well as the alliance would suggest. Later events would justify their skepticisim. It's not for nothing that this world is called a mirror of the Inner Sphere. Definitely worth a read or two.
#22
Posted 28 June 2012 - 03:59 AM
Kobura, on 28 June 2012 - 03:56 AM, said:
You sound like a ROM agent.
#23
Posted 28 June 2012 - 04:01 AM
The lore is great and all, but as someone mentioned it won't help you win games.
Now - if you asked if I am a bit overwhelmed by everyone's knowledge of the MECHS themselves, then yes, somewhat...that's where I'm trying to study up, because the understanding of trade-offs (speed for armor, more ammo for less heat dissipation, etc) is capable of stealing many hours of life in and of itself. Luckily it's fun!
(I would add, though, I've had fun reading the lore as of late, but certainly don't feel 'less than' because I don't know it.)
#24
Posted 28 June 2012 - 04:05 AM
#25
Posted 28 June 2012 - 04:07 AM
Kobura, on 28 June 2012 - 03:56 AM, said:
Thanks man, I'll hit up the wikis to get started and give you a shout if I get stuck
VonHenry, on 28 June 2012 - 04:01 AM, said:
The lore is great and all, but as someone mentioned it won't help you win games.
Now - if you asked if I am a bit overwhelmed by everyone's knowledge of the MECHS themselves, then yes, somewhat...that's where I'm trying to study up, because the understanding of trade-offs (speed for armor, more ammo for less heat dissipation, etc) is capable of stealing many hours of life in and of itself. Luckily it's fun!
(I would add, though, I've had fun reading the lore as of late, but certainly don't feel 'less than' because I don't know it.)
Yea, my anxiety was two-fold. I'm trying to remedy the latter by playing MW4 heaps.
Can I also digress and say that I really hope this community doesn't get spoiled on release. Everyone on GD is amazingly nice and well mannered
#26
Posted 28 June 2012 - 04:10 AM
Idzuna, on 28 June 2012 - 03:25 AM, said:
I guess I never really got into optimizing my mech as what I found fun was just jumping in with whatever I was given and going at it. I am REALLY looking forward to MWO but after reading GD I'm getting anxious about people really hammering me when I get out of the gate.
Anyone else feel this way? Or should I hit the books to catch up?
you have 6 posts. why don't you stick around and learn something instead of crying?
#27
Posted 28 June 2012 - 04:15 AM
BduSlammer, on 28 June 2012 - 03:30 AM, said:
what he said
This game has been such a big part of so many lives for decades - alot of us know quite a bit of the back story and have been waiting... and waiting.,,, and waiting.... for this for so long!
#28
Posted 28 June 2012 - 04:16 AM
cinco, on 28 June 2012 - 04:10 AM, said:
you have 6 posts. why don't you stick around and learn something instead of crying?
I wouldn't think that people would assume because I don't post, I don't read.
My post was only to gauge how many people felt they were in the same boat as me, rather than what you seem to assume as being an 'it's not fair' topic.
Edited by Idzuna, 28 June 2012 - 04:21 AM.
#29
Posted 28 June 2012 - 04:18 AM
#30
Posted 28 June 2012 - 04:21 AM
cinco, on 28 June 2012 - 04:10 AM, said:
you have 6 posts. why don't you stick around and learn something instead of crying?
He was more expressing his concern of battletech knowledge in that it might be lacking and see if there are others like him. And if he is lacking that he may need to start reading up more.
If it was crying it would be more like...
I cant learn all this information, this is stupid, why arent you all spoon feeding me, i cant find any information, mechs can have 7 or more variants i cant remember that, ect..
#31
Posted 28 June 2012 - 04:21 AM
And we will probably see a number of similarities, too. But really, don't sweat the background stuff. All you need to know is the Clans have the most advanced equipment copared to the Inner Sphere, and they will probably be making their presence known a little while into the game. There is much speculation about how clan recruitment will work and how exactly they will be introduced, but one thing is almost certain - they will be badasses.
#32
Posted 28 June 2012 - 04:23 AM
Idzuna, on 28 June 2012 - 04:16 AM, said:
My post was only to gauge how many people felt they were in the same boat as me, rather than what you seem to assume as being an 'it's not fair' topic. Perhaps my generalisation of GD being nice was too soon.
I'd view his/her reposte as rather hostile than welcoming. Also, it's more or less a one-liner and easy to ignore on average. Intent and expression go hand in hand on this one.
#33
Posted 28 June 2012 - 04:24 AM
Idzuna, on 28 June 2012 - 03:25 AM, said:
I would recommend you to get the boxset for Battletech. Play a little TableTop and get into the "real" game for a while. I think it is better to understand some parts of the game. If not, it will be just an action-shooter like Quake. And believe me, Mechwarrior is MORE than just the very bad computer games of the past years. Also i would recommend your MegaMek, thats the free computer version of the TT. You will learn a lot about Battletech and the rules behind it.
#34
Posted 28 June 2012 - 04:27 AM
#35
Posted 28 June 2012 - 04:27 AM
Get lost in that wiki. I know I did.
#36
Posted 28 June 2012 - 04:28 AM
CCC Dober, on 28 June 2012 - 04:23 AM, said:
Yea, I retracted my remark about judging GD too quickly. The responces in this thread alone are more than enough to convince anyone about GD's helpfulness
#37
Posted 28 June 2012 - 04:32 AM
I do enjoy reading the forums though and trying to get my head around it all, downloaded MW4 the other day but it just felt so dated and the controls felt so clunky, I'm hoping the control scheme's ive seen mentioned allow the casual gamer to enjoy this game and still stand a chance agaisnt the hardcore fans with thier joysticks and special setups.
#38
Posted 28 June 2012 - 04:33 AM
#39
Posted 28 June 2012 - 04:33 AM
Main rules of thumb, keep moving, use the terrain to it's full advantage, take the time to set-up a mech so it works with your own tactical mind (and is comfortable to you), and shoot at any target that shows itself to you (whether it be leg, arm, torso or head)....Oh yeah!! and watch your heat build-up (sux when your 100 ton Atlas overheats in front of a group of 25 ton mechs)
#40
Posted 28 June 2012 - 04:35 AM
Do you even go with the times? Tabletop is an emulation of the lore, nothing more. As such it is severely limited because the vision of BT had to be shoehorned into a board game using dice and hex fields. That is not 'real' at all in BT terms. In fact, it's a crutch compared to the means available today. The immersion is another important aspect. Not everybody can identify with a clinically detached board of miniatures and combat results largely determined by lady luck alone. I guess mileage varies, but I'd trade a realtime environment for a turnbased, dice controlled tabletop any time. No questions about it. Not dissing, merely stating the facts as I see them. You read a couple novels and suddenly start to miss some very important things in TT. That's a first hint for you: combat was happening simultaneously in the lore, but not in TT. Combat damage was very articulated in the lore, but not in TT. Pilots could be hurt/killed inside their Mechs, even though their Mechs were fully functional and suffered only cosmetical damage. Again, this was present in the lore, but not TT.
I rest my case.
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