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So...we're Just Giving Up?


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#41 Devillin

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Posted 27 January 2015 - 02:54 AM

View PostAbivard, on 15 January 2015 - 02:25 AM, said:


You might be on to something there.... Why shouldn't PGI regulate somethings like player populations by simply not allowing certain factions to have contracts available to units?


They should probably setup something like Community Managers inside the game who regulate the different factions. Each faction has two or three Archons/Princes/saKhans who regulate the contracts and coordinate faction pushes.

#42 Gattling Fenn

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Posted 27 January 2015 - 11:12 AM

View PostDevillin, on 27 January 2015 - 02:54 AM, said:


They should probably setup something like Community Managers inside the game who regulate the different factions. Each faction has two or three Archons/Princes/saKhans who regulate the contracts and coordinate faction pushes.


This actually isn't a half bad idea, Planet Side 2 did something to this effect with faction leaders, at least early on they did, not sure if they still do. But, it worked as you had an overarching command structure that directed the flow of combat.

Many developers don't seem to realize just how insanely useful and necessary community managers who take an active role in shaping a multiplayer game are.

#43 Mhalek Krol

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Posted 29 January 2015 - 07:01 AM

We fought against Clan Jadefalcon and won Hot Springs yesterday. At the american playtime, there was no attack corridor for this, but in the oceanic time. At morning (in Germany) most of our people are at work or still not in game, so we lost these planet once more.
I think, there should be only an attack corridor on this time, where the planet be conquered. So you have a chanche to defend it. There´s no fun, winning a planet at the evening and when you stand up in the morning, everything is lost.

#44 Tordin

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Posted 29 January 2015 - 08:48 AM

Only time will tell when Your Capital will be an island of despair as with ours and Kuritas :P

#45 Gattling Fenn

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Posted 29 January 2015 - 11:55 AM

View PostTordin, on 29 January 2015 - 08:48 AM, said:

Only time will tell when Your Capital will be an island of despair as with ours and Kuritas :P


Jade Falcon is never getting Tharkad, we'll litter the stars with dead birds. Additionally, we have been resisting clan aggression far better than Kurita, our rough equivalent to the East. This indicates to me that on average we have a larger number of active units in CW.

Rasalhague isn't a particularly good indicator of our future, as you guys were pretty much screwed from the start.

Edited by Gattling Fenn, 29 January 2015 - 11:56 AM.


#46 Davers

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Posted 29 January 2015 - 12:41 PM

View PostMhalek Krol, on 29 January 2015 - 07:01 AM, said:

We fought against Clan Jadefalcon and won Hot Springs yesterday. At the american playtime, there was no attack corridor for this, but in the oceanic time. At morning (in Germany) most of our people are at work or still not in game, so we lost these planet once more.
I think, there should be only an attack corridor on this time, where the planet be conquered. So you have a chanche to defend it. There´s no fun, winning a planet at the evening and when you stand up in the morning, everything is lost.


Salute to the Tamar Jaegers! Steiner is lucky to have a good unit like yourselves holding down the non-peak hours.

#47 Crackzilla

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Posted 29 January 2015 - 12:56 PM

Honestly, I think EU/OCE *IS* peak hours for Steiner. I think most of our losses are in NA time.

#48 Revis Volek

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Posted 29 January 2015 - 02:11 PM

View PostMhalek Krol, on 29 January 2015 - 07:01 AM, said:

We fought against Clan Jadefalcon and won Hot Springs yesterday. At the american playtime, there was no attack corridor for this, but in the oceanic time. At morning (in Germany) most of our people are at work or still not in game, so we lost these planet once more.
I think, there should be only an attack corridor on this time, where the planet be conquered. So you have a chanche to defend it. There´s no fun, winning a planet at the evening and when you stand up in the morning, everything is lost.



Everyone has to deal with this though....looks like you need to find players in other timezones to help you out!

Its not just you EU guys or AU guys or NA guys anymore....3 windows means lots of time to lose or gain planets every day. But its isn't anymore or less fair to you then it is to anyone else.

When you come back and that Planet is taken again you queue up and take it back! it means there is lots of battling going on there....how is that a bad thing?

#49 DanTheMayTagMan

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Posted 03 February 2015 - 09:49 AM

FYI guys this is broken beta CW so dont get all bent out of shape. There is absolutely no reason to give a care given the current state of CW. Its still pretty rough around the edges. So just play and have fun (abviously try to win) whatever the outcome right now just roll with it.

Edited by DanTheMayTagMan, 03 February 2015 - 09:49 AM.






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