Best Is Lrm Boat?
#1
Posted 14 January 2015 - 08:59 PM
#2
Posted 14 January 2015 - 09:07 PM
#3
Posted 14 January 2015 - 09:29 PM
Edited by Thorqemada, 14 January 2015 - 09:29 PM.
#4
Posted 14 January 2015 - 09:35 PM
And there are a handful of options with certain assaults.
#5
Posted 14 January 2015 - 09:36 PM
#6
Posted 14 January 2015 - 09:40 PM
http://mwomercs.com/...-guide-book-11/
I don't have the Hunchback, but I've seen some players do great things with it. Seriously though, I cannot speak highly enough of the KTO-18 when played carefully. I've had so many great games in that thing.
Davers, on 14 January 2015 - 09:36 PM, said:
Haha! Ain't it the truth Brother!
#7
Posted 15 January 2015 - 02:41 AM
#8
Posted 15 January 2015 - 02:48 AM
#9
Posted 15 January 2015 - 02:51 AM
#10
Posted 15 January 2015 - 04:23 AM
#11
Posted 15 January 2015 - 04:23 AM
#12
Posted 15 January 2015 - 04:25 AM
I see you say Cat C4, you could try the A1 6xLRM5 with artemis build.
Also it appears you own the phoenix overlord package so the BLR-1S would give you a taste of assault LRM carrying.
4xLRM5As in a Griffin 3M with a PPC and a Tag used to be fun, but its not really quirked for it.
The Kintaro KTO-18 has some suitable quirks and hard points for a medium LRM5A boat these days.
#13
Posted 15 January 2015 - 04:35 AM
ON1 VA
GFN 3M or 1N
SDH 2D2
KTO 18 & 19
Oxide Jenner
have fun
Edited by Kjudoon, 15 January 2015 - 04:37 AM.
#14
Posted 15 January 2015 - 04:56 AM
Having said that, while LRMs can produce incredible numbers, their actual effectiveness is pretty low. Try moving up to direct fire weapons, you might like it
#15
Posted 15 January 2015 - 04:56 AM
4X ML
over 12 (14 IIRC)tonnes of LRM ammo
tag.
stalker 5S......
Big nasty XL engine so you can spam those missiles untill the lights come for your butt!
almost always get 1 to 2 kills in first 5 minutes before my slowness becomes a problem.....ONLY reason to have XL is to run as fast as I can.
#16
Posted 15 January 2015 - 05:14 AM
Can pakc 5xLRM10s (lots of ammo), Narc (1-1/2 ton ammo), 2 MLs.
you can SL yourself or drop ammo tons for MPLs or whatever.
Heat is very managable with missile group firing and the can be chain fired for a long time.
stay with the group, narc yourself a target and send em!
Golden boy is my second choice. 4xLRM5 + Narc + 3ML
GB has 12.50% missile cooldown and heat generation.
Edited by Bigbacon, 15 January 2015 - 05:17 AM.
#18
Posted 15 January 2015 - 05:59 AM
#19
Posted 15 January 2015 - 06:10 AM
Marc von der Heide, on 15 January 2015 - 02:51 AM, said:
daPaule, on 15 January 2015 - 05:52 AM, said:
+1
running 3 LRM15, 2 ER L, tag, bap
Another +1 for the 8R. I run mine with a 300XL and 4 Lrm15. Used as intermediate fire support (300-600m from the enemy) that thing is death.
#20
Posted 15 January 2015 - 06:19 AM
TORSO TURN RATE (YAW): 10.00 % TORSO TURN RATE (PITCH): 10.00 % ADDITIONAL STRUCTURE (CT): 20.00 ADDITIONAL STRUCTURE (LT): 10.00 ADDITIONAL STRUCTURE (RT): 10.00 ER LARGE LASER COOLDOWN: 12.50 % ENERGY COOLDOWN: 12.50 % ER LARGE LASER HEAT GENERATION: -12.50 % ENERGY HEAT GENERATION: -12.50 %
LRM 15 COOLDOWN: 12.50 %
MISSILE COOLDOWN: 12.50 %
LRM 15 RANGE: 12.50 %
MISSILE RANGE: 12.50 %
MISSILE HEAT GENERATION: -15.00 %
Hab 2. Einen mit 2 ER Large und 2 LRM15....und einen mit 4LRM15...den 2ten mit XL da die 12 t Mun einfach nicht reichen und die Hitze auch im chain ohne DHS zu adden einfach nicht mehr auszuhalten ist....und 300er Engine ist Pflicht um in der perfekten Posi zu bleiben..sonst zu lahm..
Edited by Marc von der Heide, 15 January 2015 - 07:19 AM.
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