Getting Started In Cw, Questions.
#1
Posted 17 January 2015 - 02:19 PM
My questions are this:
What mech type would be most advantageous to drop with as a solo CW player?
Are lights good which right now is my preferred IS type?
Do I really need to join a group to participate effectively?
Can I just listen to coms on Teamspeak or do I need to participate with a mic?
I've played eve online before and did the whole coms thing, I just don't really want to get into that level again. I am more than happy to just listen and be a good soldier.
Just looking for some basic CW info. Btw... first post on this forum... exciting.
#2
Posted 17 January 2015 - 02:45 PM
Gunner19, on 17 January 2015 - 02:19 PM, said:
[edit: oh woups, I just realised you posted in the FRR forums and are interested in the FRR, not CGB. Well, I'll leave this paragraph in here in a spoiler anyways, though you probably already know all this and I just misread your OP - sry 'bout that.]
Innersphere Houses (plus the FRR, which is not a "house" per se) can only play using IS mechs in CW, while the four Clans can only pilot Clan mechs. Visit the following link, and go to where it has No Mech Selected, and you'll get a handy dropdown that lists all the mechs for both Innersphere and Clan and this is also a mechlab where you can build mechs in it to test out loadouts and workout tonnage issues without having to use the clunky in-game mechlab. http://mwo.smurfy-net.de/mechlab
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Are lights good which right now is my preferred IS type?
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I've played eve online before and did the whole coms thing, I just don't really want to get into that level again. I am more than happy to just listen and be a good soldier.
With time, you'll find out where you sit in the thick of things - I'd even give it a good month before you're completely settled and comfortable with what you're doing. None of this is overwhelming because you'll find that members of this community (those on TS and in units) are extraordinarily friendly and will guide you through things, provided you are able to adequately explain your position, the breadth of your experience, and what you're interested in learning about.
* This is the central FRR Teamspeak hub: http://mwomercs.com/...hub-ts3-server/
* This is an ongoing effort to list the FRR units so that you may consider them: http://mwomercs.com/...t-registration/
* This contains threads for each unit respectively and myriad details about them and how to join or "try out" any of them: http://mwomercs.com/...ment-kungsarme/
[shameless plug: I am a member of the Isengrim unit ]
Edited by Tarogato, 17 January 2015 - 03:03 PM.
#3
Posted 17 January 2015 - 03:07 PM
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I should clarify... I joined CGB on the fist day i started the game; knowing it was a clan... I didn't have an idea where they stood as far as "power".
I popped on this subforum to read about the only inner sphere group that appealed to me. I am still not sure what side I want to play for. I seem to be most point efficient in the Storm Crow (i know; clan), but I want to give the Firestarter a good try. I can't seem to do as well in IS medium mechs.
I used to play MW4 with an IS merc unit when I was a teenager, MWO seems every bit as fun and it should hold my interest for a long time.
I'll keep reading up.
#4
Posted 17 January 2015 - 03:54 PM
The Stormcrow is a beast of a mech. Widely regarded as overpowered. It's not necessarily actually overpowered, but it is a force to be reckoned with and both the laservomit and streakboat configurations are a staple in Clan decks.
As far as Innersphere mediums go, you have your choices. One of course, is to go with an ECM Cicada, but that's more of a light mech, really. The hero Griffin (Sparky) is an excellent choice, but really all the other IS mediums have their place and can be used effectively. I've even seen some Vindicators perform admirably against the clans. I couldn't suggest one medium, but Wolverines, Shadowhawks, and Griffins are probably the most common.
Also, remember that in CW, you are limited by tonnage, not mech classes. So you can bring all medium mechs, or no medium mechs, so long as you fit under 240 tons total.
However, if you're going to be playing Innersphere in CW, I strongly suggest taking a look at the Thunderbolt chassis. The 9S and 5SS are extraordinarily common, and the 9SE is a fantastic mech for the pubqueues/non-CW. When you get it Elited out, it handles not too differently from some medium mechs.
Edited by Tarogato, 17 January 2015 - 03:59 PM.
#5
Posted 18 January 2015 - 03:12 PM
Gunner19, on 17 January 2015 - 03:07 PM, said:
I should clarify... I joined CGB on the fist day i started the game; knowing it was a clan... I didn't have an idea where they stood as far as "power".
I popped on this subforum to read about the only inner sphere group that appealed to me. I am still not sure what side I want to play for. I seem to be most point efficient in the Storm Crow (i know; clan), but I want to give the Firestarter a good try. I can't seem to do as well in IS medium mechs.
I used to play MW4 with an IS merc unit when I was a teenager, MWO seems every bit as fun and it should hold my interest for a long time.
I'll keep reading up.
IS mediums are in my view one of the hardest class to successfully use in MW:O. That beeing said, if you give yourself the time to use them, you can have a lot of fun in them.
Since I´m kind of into IS Mediums a lot, I can give you some advice there.
As Tarogato said, I would start with one of the 3 Mediums from the Phoenix Pack, Shadowhawk, Griffin or Wolverine.
The first big question you will have to answer is in what kind of role you want to play it. If you want a fast hard hitting Mech you will need to rely on XL engines, which makes the IS mediums a lot more vulnerable than comparable Clan Mediums.
If you stick with a STD engine, you will either have to lower speed or firepower significantly.
XL Mediums do very well on flanking attacks, you look out for an target that is vulnerable, get in, drop it as quick as you can and then retreat. Stay close to cover and on the edge of the battle. You´ll need to keep a cool head and make shure you are aware of the whole battle. In a mech like this you can deal serious damage, but when things turn sour, you usually die a quick and horrible death.
Mediums with STD engines usually have a different role. They excel in support roles. Their job is to lend additional firepower to the larger mechs. Pick an assault mech, the bigger the better, and stay close to him. Around 100 to 150 meters behind him is ideal. In that position you can support him directly, by attacking his targets, or indirectly by defending him against flank attacks.
For example, if an enemy light Mech attacks "your" assault, he will begin to circle around him, which will bring him directly in your line of fire. If "your" assault attacks a target you can add some pressure by attacking the same target. Giving the enemy pilot even more to think about and take him down more quickly.
Whatever you want to do, stay in, or close to cover, if you come under enemy fire, retreat, break the line of sight and attack somewhere else.
When you pilot an IS medium, you have to be a sneaky sob and you will do fine.
That being said. You do not have to be in a unit to enjoy CW. However I would strongly recommend it, this game makes a lot more fun when playing in a group. The same goes for the public que.
We have a lot of units with a lot of nice people in the FRR and there will be one in your timezone.
If you chose not to become part of a unit and still want to be a valuable player in CW, make sure you bring a diverse dropdeck and support your teammates. If there is a unit group in your drop they usually will tell you what they want you to do. Follow these orders and you will be fine.
In a few day we will get faction groups, so if you meet a unit group in CW that has room for you, join them. Even if you don´t get on voice coms, it will make their life a LOT easier when they know what they have to work with.
And a final word about the FRR.
When my clan decided witch faction we would join, over one and a half years ago, I voted for another faction. Now however I would never even think of joining another faction. The people we have are just great. They are committed, fun to play with and a bunch of really nice people.
And we damn sure have the best and toughest fighting in the Inner Sphere. If you want to have just the right mix between competitive and casual the FRR is the place to go.
Edited by Klappspaten, 18 January 2015 - 03:15 PM.
#6
Posted 19 January 2015 - 10:15 PM
#7
Posted 20 January 2015 - 01:57 PM
I am really leaning towards going IS when I get ready for CW. I tend to lean towards the "follow your assault and support" play style. I have been doing fairly well with that in the Stormcrow Clan MPL builds.
I've tried the Atlas before but gave up on it, I just couldn't make it work for me. I really wish the Orion was more viable (based on what I read). I really like the idea that it is somewhat of a smaller Atlas and it looks good*. Is the Orion at all competitive or tonnage efficient?
*looks shouldn't matter.... but they do.
#8
Posted 20 January 2015 - 03:54 PM
And I would recommend o give the Atlas a second look. When I tried it first I hated it, but since I got the AS7-S for free I gave them another go and do quite well in the S and also in the DDC. And now I enjoy them a lot. Just don´t go smaller than a 340 engine.
When you are used to Clan Mechs you will probably need some time to get used to the IS stuff, but once you know how to position yourself and how to engage you can get some MEAN brawlers out of the IS Mechs. And when I say MEAN, I mean it.
#9
Posted 22 January 2015 - 06:14 AM
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