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Patch Notes - 1.3.363 - 20-Jan-2015


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#61 MFZ

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Posted 21 January 2015 - 12:58 PM

All fine here, nothing reset.

#62 Kellen Wolf

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Posted 21 January 2015 - 04:37 PM

Normally when a mech becomes avail for C-Bill, haven't we been able to customize the paint scheme on the mechs we bought for MC/packages? I can't do anything with my wave II Mad Dogs, other than the same ol 1 panel paint change, or the reward paint jobs for pre-order. Who should I PM about this..musta just been an oversight

Edited by Kellen Wolf, 21 January 2015 - 04:38 PM.


#63 jay35

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Posted 22 January 2015 - 07:43 AM

It's the same with the Crabs, fwiw.

#64 Bishop Steiner

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Posted 22 January 2015 - 09:14 AM

View PostAlexander Garden, on 20 January 2015 - 12:14 PM, said:

We changed the location of the USER folder to minimize the amount of writing that was being performed to those files originally located in the system-level directory.

This is the first step to streamlining our accordance with the User Account Control system.

does that affect our CFG files?

#65 Deadeeye

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Posted 22 January 2015 - 04:02 PM

View PostInnerSphereNews, on 20 January 2015 - 11:30 AM, said:

- The Hellbringer now leaves footprints


Wow, ECM and no footprints, that Mech needed nerfing :)

#66 Rhialto

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Posted 22 January 2015 - 07:06 PM

View PostInnerSphereNews, on 20 January 2015 - 11:30 AM, said:

- IS borders will now properly display in 3D vision

What's this?

#67 Deuce Hxe

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Posted 02 February 2015 - 10:36 AM

Shouldn't this thread be in the patch notes? The last patch notes in the "Patch Notes" section is from December 2014.





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