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Std Engine Jager-S & Jager-Dd Builds?

Jager build

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#1 Savage Sweets

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Posted 27 January 2015 - 11:30 PM

Granted that I'm fed up with the amount of side torso armor on Jagers, I'd like to know if there are any STD Engine builds for the Jager-S & DD variants that have Heavy-appropriate firepower, while retaining speed at least equal to an average speed tweaked Assault (around 64kph; preferably around 70kph).

#2 Jownzee

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Posted 28 January 2015 - 04:20 AM

I've been running my Jager S like this:

http://mwo.smurfy-ne...18d314d154be0dd

Works pretty good with the armor maxed out and its using the stock engine. I've only been using it to unlock the elite tier for my Firebrand but was surprised how good it ended up being.

#3 Crotch RockIt

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Posted 28 January 2015 - 07:53 AM

This is a decent standard engine build:

http://mwo.smurfy-ne...a1a79edfd971213

Or, sacrifice a little speed for upgraded cannons.

http://mwo.smurfy-ne...e933402c3058e29

#4 Savage Sweets

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Posted 28 January 2015 - 02:02 PM

Thank you gentlemen for the input.
Greatly appreciated. I will have to put some of these to the test.

Any other (productive) suggestions are welcome.

Edited by Savage Sweets, 28 January 2015 - 02:02 PM.


#5 BUDFORCE

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Posted 29 January 2015 - 12:13 AM

Have you tried tweaking the side torso armour slightly?

Play a few games and at the end of each, or on your death (if your keeping an eye on it) looks to see how the rear armour on your side torso's is.

If you are finding after a few rounds your rear side torso's are not taking much damage, switch 5 points from each side to the front and see how you go.

Quite a few mechs have pretty tiny rear side torso hit boxes, I am honestly not sure on the jeager but this is what I have started doing on some of my other mechs.

The jeager mech is a difficult one when deciding to go XL or not, but I tend to lean on the side of yes XL is worth it, despite its kinda exposed and squishy side torso's.

#6 Curccu

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Posted 29 January 2015 - 01:20 AM

View PostBUDFORCE, on 29 January 2015 - 12:13 AM, said:

The jeager mech is a difficult one when deciding to go XL or not, but I tend to lean on the side of yes XL is worth it, despite its kinda exposed and squishy side torso's.

It's not difficult at all go XL or go home :P if you want some std heavies take CTF or Orion

#7 oO JimPansen Oo

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Posted 29 January 2015 - 03:20 AM

Wouldn't recommend XL on JM because of its exposed STs.

Done well with:

http://mwo.smurfy-ne...655c2a447925e5f

or as close range brawler:

http://mwo.smurfy-ne...dbb622475ec0b12

Second built becomes difficult if LA gets lost...







#8 BigFatGator

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Posted 30 January 2015 - 02:36 PM

I'll just leave this here
http://mwo.smurfy-ne...6c31be7e7f48881

Or take out the LBX's and MG's and relace with AC10's.

http://mwo.smurfy-ne...7fd6975a51bc491

Only if you have the mech elited already- without tweak it's sluggish with STD250.

#9 Wildstreak

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Posted 30 January 2015 - 03:09 PM

I tried a few Jager DD builds including 3MG & 2LL / LPL. The only one with some success was this one using the UAC quirks, there is a 3UAC5 version somewhere. XL gets me killed faster but STD limits what can be done.

#10 DemonicDonut

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Posted 22 February 2015 - 01:14 AM

I generally run a std 260 or higher. 71 kph after tweak. 2 uac5, 4 mgs and 2 mpls in the DD is doing OK for me. Four tons of uac5 ammo, one of mg.

Firebrand I've been doing decently with a std 260, gauss/ppc on one arm and medium lasers filling the rest of the energy points. Don't use the ppc under 300m for heat, switch to ml's. Good for direct fire support and does decently in a brawl if you get caught in one.Gauss is no heat so fire away. I know you asked about the S and DD but it's food for thought.

#11 OznerpaG

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Posted 22 February 2015 - 01:34 PM

i'd go with gauss in 1 arm and 4 torso MLs so you can cannibalize armour in the other arm + some in the legs to maximize your engine

if the gauss isn't your cup of tea (it isn't for most people it seems) then honestly i think the firebrand is your best bet for STD. when weight is an issue i find only 1 AC is practical and the FB has energy mounts in the arms so you can stay hull down longer. this may not seem great, but when you play it for a bit and get used to it this is hands down one of my fav loadouts - 30 pinpoint on lights usually kills them, and if you use hills you can fire at people when they can't fire back. this mech is all about patience and using cover, but if you downgrade the ERPPC to an ERLL you can still snipe and maybe add a couple torso MLs

http://mwo.smurfy-ne...301692421fcfb40

#12 Tiamat of the Sea

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Posted 22 February 2015 - 04:40 PM

JM6-S Flechette.

Troll -all- the way at high speed. You can do similar (or crazier) things with the DD (just look up the Dapperjager on Youtube), and it works out alarmingly well.

#13 HlynkaCG

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Posted 01 March 2015 - 06:22 AM

I second Crobat's suggestion of the "dapper jager" it really is a silly amount of fun.

http://mwo.smurfy-ne...fa81d07e943ad44

Beyond that it's hard to go wrong with go wrong with dual UACs on the DD or AC20 + 4 MLs on the S.

Edited by HlynkaCG, 01 March 2015 - 06:28 AM.


#14 Deathz Jester

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Posted 01 March 2015 - 07:41 AM

Nothing wrong with 2x ER Large Lasers, 2x Medium lasers, an 2x AC 5. I believe I have a STD 260, nearly max armor, and plenty of ammunition. Using Endo and double heatsinks. Really chip away at people with the ERs, only use the ACs when you get some clear shots or face time with an enemy, and the Medium lasers are a good fallback weapon.



Edit-- Its an XL build, my apologies, but I copied it to smurfy incase anyone was interested.


JM6-S (Rifleman Build)

Edited by Iron Harlequin, 01 March 2015 - 10:20 AM.


#15 Absurdia

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Posted 02 March 2015 - 06:24 AM

Well i use 2 Ac/10 4 Mg and std 260 with it. Dropped some ammo and engine size from and xl build and still works mighty fine for me. You just got to check your shots, maybe switch mg's for ml and a heatsink if the ammo becomes a problem for you..

http://mwo.smurfy-ne...381c6e2d74f2b14

#16 CygnusX7

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Posted 16 March 2015 - 08:12 AM

UAC5's and 8 tons of ammo STD270 and 2 mL.
Positioning is key.

Firebrand does it better and XL allows 2 LL's.





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