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How Many Mariks Does It Take To Screw In A Lightbulb?


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#1 Gattling Fenn

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Posted 01 February 2015 - 12:40 AM

We'll never know, they broke the light bulb and killed each other.

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#2 Mycrus

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Posted 01 February 2015 - 09:08 AM

View PostGattling Fenn, on 01 February 2015 - 12:40 AM, said:

We'll never know, they broke the light bulb and killed each other.

Posted Image


I think we are breaking fedcom in half from both ends of the map

#3 Davers

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Posted 01 February 2015 - 09:36 AM

How many Steiners does it take to change a light bulb?
Answer: No need to change a light bulb in an abandoned house..

:D

#4 Catamount

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Posted 01 February 2015 - 09:39 AM

View PostMycrus, on 01 February 2015 - 09:08 AM, said:

I think we are breaking fedcom in half from both ends of the map


Yeah, about Fedcom... maybe Steiner should tell us again how we're so bad with civil wars :P

Edited by Catamount, 01 February 2015 - 09:40 AM.


#5 cranect

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Posted 01 February 2015 - 01:32 PM

I swear I didnt mean to light all the bacon grease on fire. It was an accident I swear.

#6 Levi Porphyrogenitus

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Posted 01 February 2015 - 01:38 PM

How many Federated Suns citizens does it take to screw in a lightbulb?

Let the market decide. Freedom!

How many Snakes does it take to screw in a lightbulb?

3. 1 to do it wrong and kill himself, the second to cut off the first's head, and the third to do it right out of fear.

How many CapCon slaves does it take to screw in a lightbulb?

Nobody knows. Mad Maximillian keeps executing anyone who looks like he might succeed.

How many Smoke Jaguars does it take to screw in a lightbulb?

Nobody knows, they're too busy bombarding civilian targets with their orbital warships to find out.

How many Wolves does it take to screw in a lightbulb?

1. However, his rival will inevitably unscrew the lightbulb once it's in, and then Clan Jade Falcon will swoop in and take the lightbulb, forcing the Wolf to defect to the Inner Sphere.

How many ComStar acolytes does it take to screw in a lightbulb?

11. One to do the work, the other ten to sing the necessary hymns and chant the necessary prayers.

#7 cranect

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Posted 01 February 2015 - 01:41 PM

View PostLevi Porphyrogenitus, on 01 February 2015 - 01:38 PM, said:

How many Federated Suns citizens does it take to screw in a lightbulb?

Let the market decide. Freedom!

How many Snakes does it take to screw in a lightbulb?

3. 1 to do it wrong and kill himself, the second to cut off the first's head, and the third to do it right out of fear.

How many CapCon slaves does it take to screw in a lightbulb?

Nobody knows. Mad Maximillian keeps executing anyone who looks like he might succeed.

How many Smoke Jaguars does it take to screw in a lightbulb?

Nobody knows, they're too busy bombarding civilian targets with their orbital warships to find out.

How many Wolves does it take to screw in a lightbulb?

1. However, his rival will inevitably unscrew the lightbulb once it's in, and then Clan Jade Falcon will swoop in and take the lightbulb, forcing the Wolf to defect to the Inner Sphere.

How many ComStar acolytes does it take to screw in a lightbulb?

11. One to do the work, the other ten to sing the necessary hymns and chant the necessary prayers.


This just made my day.

#8 Alex Reed

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Posted 01 February 2015 - 02:37 PM

One can only assume that this attempt at humor at the expense of Marik is based off the ancient Terran use of illumination through electrical stimulation of gas-filled glass.

Surely a society that can create wormholes and instantaneously capture a world in another faction's territory is beyond such antiquated lostech

But, thank you, it does explain all the darkened hallways on Solaris since we were not used to your illuminary customs.

;-) j/k

Edited by Alex Reed, 01 February 2015 - 02:38 PM.


#9 Yuba Frank

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Posted 01 February 2015 - 08:13 PM

View PostLevi Porphyrogenitus, on 01 February 2015 - 01:38 PM, said:

How many Federated Suns citizens does it take to screw in a lightbulb?

Let the market decide. Freedom!

How many Snakes does it take to screw in a lightbulb?

3. 1 to do it wrong and kill himself, the second to cut off the first's head, and the third to do it right out of fear.

How many CapCon slaves does it take to screw in a lightbulb?

Nobody knows. Mad Maximillian keeps executing anyone who looks like he might succeed.

How many Smoke Jaguars does it take to screw in a lightbulb?

Nobody knows, they're too busy bombarding civilian targets with their orbital warships to find out.

How many Wolves does it take to screw in a lightbulb?

1. However, his rival will inevitably unscrew the lightbulb once it's in, and then Clan Jade Falcon will swoop in and take the lightbulb, forcing the Wolf to defect to the Inner Sphere.

How many ComStar acolytes does it take to screw in a lightbulb?

11. One to do the work, the other ten to sing the necessary hymns and chant the necessary prayers.


Thread winner. All else is irrelevant.

#10 Gattling Fenn

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Posted 01 February 2015 - 08:18 PM

View PostAlex Reed, on 01 February 2015 - 02:37 PM, said:

One can only assume that this attempt at humor at the expense of Marik is based off the ancient Terran use of illumination through electrical stimulation of gas-filled glass.

Surely a society that can create wormholes and instantaneously capture a world in another faction's territory is beyond such antiquated lostech

But, thank you, it does explain all the darkened hallways on Solaris since we were not used to your illuminary customs.

;-) j/k


Posted Image

#11 Valar13

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Posted 04 February 2015 - 11:20 AM

How many clanners does it take to screw in a light bulb?

4.

1 to make the attempt, get almost all the way there, but be just barely unable to reach the ceiling.
1 to tell the first he shouldn't do it without a ladder.
1 to tell 2 he should *not* use contractions like a filthy freebirth, quineg?
1 to officiate the Circle of Equals between 2/3.

#12 Davers

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Posted 04 February 2015 - 11:58 AM

View PostValar13, on 04 February 2015 - 11:20 AM, said:

How many clanners does it take to screw in a light bulb?

4.

1 to make the attempt, get almost all the way there, but be just barely unable to reach the ceiling.
1 to tell the first he shouldn't do it without a ladder.
1 to tell 2 he should *not* use contractions like a filthy freebirth, quineg?
1 to officiate the Circle of Equals between 2/3.


5.
You forgot the one just standing there complaining about Thunderbolts.

#13 Valar13

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Posted 04 February 2015 - 12:16 PM

View PostDavers, on 04 February 2015 - 11:58 AM, said:


5.
You forgot the one just standing there complaining about Thunderbolts.

Ahh, how could I forget?

#14 Levi Porphyrogenitus

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Posted 04 February 2015 - 06:15 PM

Warning: I don't think the following are as good as my first post, but here they are anyway.

How many Wolverines does it take to screw in a lightbulb?

It'd take only 1, but they all died (or were exiled). Stupid Clanners. :angry:

How many mercenaries does it take to screw in a lightbulb?

Depends. How much ya payin'?

How many Nova Cats does it take to screw in a lightbulb?

4. 1 to do the work, the other 3 to go on Vision Quests to find out if the timing is right, or if the method is portentious, or whether the lightbulb should even be screwed in to begin with.

How many Elementals does it take to screw in a lightbulb?

They can't. They have to ask the other genotypes for assistance.

How many PUGs does it take to screw in a lightbulb?

It varies. Usually, you can get upwards of 12 and not one of them can do it, but every now and then you find one who can screw the lightbulb all the way in on his own, without needing help.

#15 Davers

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Posted 04 February 2015 - 06:45 PM

View PostLevi Porphyrogenitus, on 04 February 2015 - 06:15 PM, said:


How many mercenaries does it take to screw in a lightbulb?

Depends. How much ya payin'?



How many mercenaries does it take to screw in a lightbulb?

Just one, but it will cause a war with your neighbour. :D





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