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Update: Torso-Twist/leg-Centering Hot-Fix Incoming


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#1 InnerSphereNews

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Posted 18 February 2015 - 04:17 PM

Greetings MechWarriors,

We will be rolling out a hot-fix later today, tentatively scheduled for release between 5:00 PM PST and 6:00 PM PST (1:00 AM UTC to 2:00 AM UTC), to resolve the following issues:

  • Pressing “F” to center ‘Mech legs would cause the ‘Mech to behave erratically
  • Torso turn speed was not behaving correctly with arm lock enabled

Please note that until our next patch, using the ‘center legs’ command will momentarily disable horizontal arm lock while the ‘Mech is centering its legs. This will be fixed on March 3rd.

The currently estimated downtime for this hot-fix is approximately 40 minutes. When services are restored you will be required to apply a small patch.

This post will be updated with further information as required.

UPDATE: Services are restored.


#2 Tennex

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Posted 18 February 2015 - 04:22 PM

is this related to code changes for the urbanmech torso twist

Edited by Tennex, 18 February 2015 - 04:22 PM.


#3 Alexander Garden

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Posted 18 February 2015 - 04:53 PM

View PostTennex, on 18 February 2015 - 04:22 PM, said:

is this related to code changes for the urbanmech torso twist

Yeah, the UrbanMech got a little too excited for its arrival

#4 YaKillinMeSmalls

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Posted 18 February 2015 - 05:03 PM

We always said that Urbie would break the game. XD

#5 G SE7EN7

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Posted 18 February 2015 - 05:03 PM

Going to refund us the premium time??? This was unexpected!!!

#6 Ano

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Posted 18 February 2015 - 05:03 PM

I guess this is PGI's way of telling me it's time for bed.

Gnight! :)

#7 RjBass3

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Posted 18 February 2015 - 05:10 PM

Just started the Wed Night Warfare twitch broadcast when the servers went down. Bummer

#8 ALKALIN3

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Posted 18 February 2015 - 05:18 PM

What a garbage time to do this...

#9 RjBass3

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Posted 18 February 2015 - 05:25 PM

View PostAodh, on 18 February 2015 - 05:18 PM, said:

What a garbage time to do this...


I know, just when the NA prime time is gearing up. Seems like this could have been held off till the CF or something. But I don't know anything so don't mind me.

#10 AlmightyAeng

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Posted 18 February 2015 - 05:26 PM

Sadness. I wonder how much of the population plays in the last two hours before ceasefire on EST vs. the 8pm to 11 pm slot.

Edit: Sweet, was down only for a short time. :)

Edited by Ghost Badger, 19 February 2015 - 07:25 AM.


#11 ALKALIN3

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Posted 18 February 2015 - 05:28 PM

View PostRjBass3, on 18 February 2015 - 05:25 PM, said:


I know, just when the NA prime time is gearing up. Seems like this could have been held off till the CF or something. But I don't know anything so don't mind me.

Indeed. Lots of teams are practicing right at this time as well. Poorly planned, i feel.

#12 Alexander Garden

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Posted 18 February 2015 - 05:35 PM

We're back up!

Apologies for the timing of this one. With the impact these issues were having on gameplay, we wanted to get the fix out as soon as it was ready to go.

#13 DarthFunkNinja

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Posted 18 February 2015 - 05:48 PM

Still broke, torso twisting feels wrong.

#14 KCIV4

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Posted 18 February 2015 - 05:48 PM

And a hidden mouse mechanic change.... Revert it. Or give us an option to turn off the new mouse movement.

#15 DarthFunkNinja

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Posted 18 February 2015 - 05:57 PM

It feels as though the input from making a torso twist now carries through the full input from sensitivity. Probably the way it will be now.

#16 DarthFunkNinja

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Posted 18 February 2015 - 06:21 PM

Feels like I have to learn how to play the game again.

#17 UberStuka

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Posted 18 February 2015 - 06:26 PM

http://mwomercs.com/...n-after-hotfix/

and

http://mwomercs.com/...wisting-for-me/

hard to aim with arm lock enabled after the hotfix

#18 Redjack3

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Posted 18 February 2015 - 10:20 PM

After the hotfix, pressing the "Center Legs to Torso" key (default 'F') now causes Hunchbacks and Griffins to spin in a never-ending circle.

#19 Pufikazzz

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Posted 19 February 2015 - 01:48 AM

today I was flying with a camera :D

#20 actionking

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Posted 19 February 2015 - 03:06 AM

Mouse Movement feels just wrong now, it's much too fast.





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