Mech Booster Augmentation
#1
Posted 29 June 2012 - 11:02 PM
... or a lot of bad things.
#2
Posted 29 June 2012 - 11:06 PM
#3
Posted 29 June 2012 - 11:14 PM
#4
Posted 29 June 2012 - 11:18 PM
Example: Elite founders get 2 months of a free premium account
Edited by Jordan Kell, 29 June 2012 - 11:18 PM.
#5
Posted 29 June 2012 - 11:52 PM
Jordan Kell, on 29 June 2012 - 11:18 PM, said:
Example: Elite founders get 2 months of a free premium account
Cool thing is tho, The Founder Mech Bonus + Premium Stacks
I dont think we will see Mechs with Bonuses after the Game Launch or the Founder Program has stopped taking members...
Tho I woudlnt be suprised if the Company makes these 4 Mechs available to Buy at a later point, some companys do this with Pre-Order Perks and some companys dont
But I wouldnt hate em for it
there are endless possibilities with a $$$ Store, they could offer up Alsorts of Mechwarrior Equipement from Weapons to Heat Sinks and Engines ect with certain perks for real $$$, or could be just cosmetic possibilites... depends on the direction the company decides to take? Pay to be Awesome! or Pay to Look Awesome !
#6
Posted 30 June 2012 - 12:04 AM
im also ok with extra exp/ c-bills with sub
Edited by Praetorians, 30 June 2012 - 12:05 AM.
#7
Posted 30 June 2012 - 12:10 AM
#8
Posted 30 June 2012 - 12:15 AM
That said, here are some comparisons to other games I play with boosts so you can see where I am coming from:
In another game I play, premium only reaches 20% - 30% and I felt that it wasn't worth it even if it only cost around $6-$7 a month (SDGO). Instead of coming with boosts, the units you buy here come pre-leveled (not max but some exp is already in them) but you still have to get the rest of the levels yourself (you actually break / destroy your units to make new ones so a permanent bonus on them is not a good idea).
On the other hand, the premium deal that Dead Frontier gives (I like blasting zombies in my spare time) is pretty great at $8 and they give you 100% and $8 worth of in-game credit along with it (it's like a permanent founder's pack promo kinda thing). They have an additional booster for 1 day that increases your EXP (stacks with premium) even more but I don't really feel the need to buy it.
The FPS I play (KOS Secret Operations, local version) has a 150% exp/currency booster (account-wide) for just under $6 each month and a permanent 50% exp/currency booster for a one-time fee of around $2.50 I think (this is per character tho, not account-wide so it's like turning your character into a Founder's Premium mech?). It's bugged with stacking with Premium right now but they said they'd fix it
Edited by Elizander, 30 June 2012 - 12:17 AM.
#9
Posted 30 June 2012 - 12:16 AM
On the brighter side though, League of Legends seems to have grasped the idea of cosmetics perfectly, so there's no reason as to why Piranha can't.
#10
Posted 30 June 2012 - 02:05 AM
#11
Posted 30 June 2012 - 02:12 AM
#12
Posted 30 June 2012 - 02:15 AM
after all i will pay for a bright pink pony skin of flutter shy on my catapult if they offer it!
Dudley, on 30 June 2012 - 02:12 AM, said:
from my understanding from waching the dev videos normal players can earn anything paying players earn it will just take us forever to get it. that said i wouldn't mind if they took TF 2 rout with the equipment.
#13
Posted 30 June 2012 - 02:21 AM
JP Josh, on 30 June 2012 - 02:15 AM, said:
Hmm I wouldn't like that, I think that TF2's random item find as you play system works fine for it (as well as DotA2) but in this game with the tech trees and advancement in mechs I believe the system will let you choose your equipment upgrades. They have currency for a reason!
#14
Posted 30 June 2012 - 02:26 AM
#15
Posted 30 June 2012 - 02:34 AM
Whats wrong with the premium acount concept, you pay for a xp and cbill bonus for a certain time. No matter what mech you use.
And i believe sooner or later premium mechs that are just a regular mech with diferent skin and cbill boost will become available.
As long as they dont go to the gold ammo and "special" premium tanks road that World of Tanks folowed, there will be no issues with it.
#16
Posted 30 June 2012 - 02:46 AM
Wildcat, on 29 June 2012 - 11:52 PM, said:
But I wouldnt hate em for it
I wouldn't hate them for it but I'd feel slightly less unique which is what a Founder should feel (imo)
I'd be happy with them releasing the same mechs with the same bonuses but I'd prefer them to leave something unique to the Founders, even if it is just a skin or a small emblem.
#17
Posted 30 June 2012 - 01:18 PM
Dudley, on 30 June 2012 - 02:21 AM, said:
Hmm I wouldn't like that, I think that TF2's random item find as you play system works fine for it (as well as DotA2) but in this game with the tech trees and advancement in mechs I believe the system will let you choose your equipment upgrades. They have currency for a reason!
that they do i was referring to salvage i wouldn't mind if there was a random chance that we would get some extra credits once in a while.
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