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Mwo Isn't Working Because There Are Supposed To Be Fewer Clan Mechs, But We Face Even Fights.


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#1 Araevin Teshurr

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Posted 05 March 2015 - 04:18 PM

As all IS realizes, clan mechs are supposed to be and are over powered compared to IS mechs. However, there are not supposed to be so many Clan mechs facing us.

To make CW work for IS v Clan, Clan Drops have to be limited to 10 mechs, vs 12 IS.

Only they would it be a fair match.

So many people are not playing CW due to this imbalance.

#2 ApolloKaras

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Posted 05 March 2015 - 04:28 PM

View PostRelaed, on 05 March 2015 - 04:18 PM, said:

As all IS realizes, clan mechs are supposed to be and are over powered compared to IS mechs. However, there are not supposed to be so many Clan mechs facing us.

To make CW work for IS v Clan, Clan Drops have to be limited to 10 mechs, vs 12 IS.

Only they would it be a fair match.

So many people are not playing CW due to this imbalance.



Everyone on IS... meaning everyone outside of an organized 12 man. As an organized 12 man vs a Clan 12 man either side can win. Again its all about team work....

This is coming from someone who has played both sides.

#3 HUNTERS MOON

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Posted 05 March 2015 - 04:37 PM

Team work and awesome over powered mechs used to humiliate IS. After all...PGI guys use clan mechs.

#4 B L O O D W I T C H

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Posted 05 March 2015 - 05:05 PM

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#5 Koniving

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Posted 05 March 2015 - 05:30 PM

I'll just put this here.

View PostKoniving, on 05 March 2015 - 04:16 PM, said:

On Clan mechs:
  • Clan mechs are underpowered -- EXCEPT, they outrange you and 'typically' have more hardpoints than you, which combined is about the only way they can compete. They're hotter, they focus heavily on DPS, their laser beams take longer (so spread that damage!), and their autocannons spit in bursts of lighter damage rounds.
  • Clan mechs have forward-favorable hitboxes. With few exceptions, most of them have frontal hitboxes larger than the original Awesome's center torso. Huge and easy to hit -- and any Clan mech with a brain has put all that armor forward. Back shots should score easy victories. Also note they have considerably larger cockpit hitboxes (except Hellbringer; that thing is a Dot. Literally a dot; not worth trying).
  • In general it's better to take out a Clan mech's arms and legs than it is to go for their bodies. For a lot of them their arms carry most of the firepower. And it doesn't matter how fast a mech is when it's limping on one leg.
  • Clan BAP is inferior to IS BAP in only one way. Clan BAP must be locked onto the ECM mech it wants to counter and the counter to enemy ECM is lost immediately if the target is lost or changed. IS BAP counters whatever ECM is closest regardless of what the player is doing.
  • The only intelligent way to kill a Stormcrow is through legging; the way it runs makes most beam weaponry useless (due to effortlessly spreading fire across its hitboxes as it gallops). Go for the leg, fry the other leg. Anything else is a risk to yourself and your team. Don't waste time on this otherwise inferior enemy, or you'll be praising how 'great' this easily killed tincan is. -- Disclaimer, it's only easily killed by legging, in any other method this thing makes Atlases look like they are made out of melting butter).
  • Clan ECM getting you down? Left side of most ECM mechs. Kitfoxes have it on the right arm.


#6 Tarogato

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Posted 05 March 2015 - 06:14 PM

Innersphere mechs also aren't supposed to ALL have double heatseaks, Endo-steel, XL engines in lights, and min-maxed builds.

If we were using stock IS mechs against the Clans (as in lore), then yes, Clanners would stomp IS every time, even despite giving IS a numbers and tonnage advantage.

It's a more fair fight than it ever could be, I reckon.

#7 Corbenik

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Posted 05 March 2015 - 06:38 PM

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#8 VinJade

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Posted 05 March 2015 - 09:01 PM

actually pgi stacked everything in the favor of the IS mechs as they gimp the Clans as much as they can without making them completely worthless.

Clan mechs should have an edge over IS mechs and weapons but because of all those quirks and other things in the favor of IS mechs that I am surprised that more clanners aren't more annoyed than they are.

and the thing about the Clan AP Vs IS BAPs that should be fisxed because yet again it shows pgi favoritism towards IS tech.

something needs to be done to give clan tech a boost more so for the true clanners seeing as many people want to gimp clanners even more in cw things need to change.

I am by no means a clanner and own both IS and Clan mechs so I am not bias in anyway shape or form.

Edited by VinJade, 05 March 2015 - 09:02 PM.






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