My Dropdeck so far:
Firestarter A (SPL-Build)
http://mwo.smurfy-ne...f794cfdc081b668
Wolverine 6R (Pocketdragon)
http://mwo.smurfy-ne...ae9f67e4791e7dc
Thunderbolt 5SS (Sniperbuild)
http://mwo.smurfy-ne...d6e48a81275a854
Battlemaster 1G (Fast Assault)
http://mwo.smurfy-ne...410ff45c9063672
Against Clans the Battelmaster gets switched out for:
Banshee 3E (Dakka-Build)
http://mwo.smurfy-ne...45b7e0e8c3c646a
For special tactical needs i have fully equipped and ready to be switched in:
Raven 3L (ERLL/ECM)
Spider 5D (MPL/ECM)
Battlemaster 1S (LRM-Boat)
Thunderbolt 5SS (MPL-Build)
Oxide (4xSRM4)
What i think would be worth a try:
Jagermech (Gauss)
Shadowhawk 2K (3 ERLL)
Stalker 4N (6 LL)
Dragon 1N (2 AC5)
Battlemaster 1S (4 ERLL)
Mechs i like, but can´t fit in my dropdecks for CW somehow:
Griffin 1N (2 LRM15)
Trebuchet 7M (2 LRM15)
Hunchback 4P (7 ML, 2 LL)
Hunchback 4SP (5 ML, 2 LRM10)
Firestarter S (4 MPL or 7 MPL)
Panther 10K (2 LPL)
Huggin (2 SRM4)
Sparky (2 ERLL, 4 ML)
Golden Boy (5 LRM5, 2 LL)
Wolverine 6K (3LL)
Any Catapult (LRM-Boat)
Jagermech (AC40)
Awesome (LRM-Boat)
Thunderbolt 9S (ERPPC)
As modules i use advanced zoom for snipers, target info gathering whenever if i can fit it in, target decay and sensor range for LRMs, radar deprivation for lights and fast mediums.
I am best with lights and fast mediums and good with heavies as long as they are not too slow. So Assaults are most of the time a waste of tonnage for me. But since the team needs all armor it can get i usually max out the tonnage anyways.
Did i forget any good mechs that i should consider to use in CW?
Do you have different dropdecks for attack, defend or counterattack?
If yes, where is the difference?
Do you have different dropdecks for different maps?
What do you use if you expect a lightrush? Ever tried an IS-Streakboat in CW?
What kind of general modules do you use?
Any suggestions welcome and maybe my list is a help for HK recruits. ^^
Edited by Der Hesse, 17 March 2015 - 08:10 AM.