Master Of 3 Hunchbacks, Looking For Another Mech To Master. What Should I Get?
#1
Posted 19 March 2015 - 06:01 PM
I just don't know which one I should go with... I'm thinking a Heavy (TBolt), or maybe just going with an Assault (BattleMaster?). There are just so many options to choose from an I am terrible at decisions...
Please Help!
I cant remember why I chose the Hunchback in the first place, but I love the little beast to death! The G and J are my favorites hands down. Is there any other Mech that plays similarly?
IS preferred. Clans killed Battletech... I've never forgiven them for that
I am also Free to Play as I am poor... CBills only sadly...
#2
Posted 19 March 2015 - 06:17 PM
If this is your second mech, suggest Tbolt.
#3
Posted 19 March 2015 - 06:23 PM
#4
Posted 19 March 2015 - 06:29 PM
Assaults are different from the way meds run, though some of the heavies are more similar to such like the Hunchback. Hunchback itself is great, and if you don't mind going for another med, Griffins, Wolverines, and Shadow Hawk (the latter is increasingly like the Hunchies) all work wonders.
But if you want a heavy, suggesting Quickdraw (although faster than HBK), Jager (different from HBK, more glass cannon like. If you liked the hunch aspect of the Hunch you might want to get Jagers or Catapults, torso twist saves em both), Thunderbolt (more similar to Cent/Wolverine than anything but still pretty alright to pilot, bit slower than HBK). You can try using Orions and Cataphracts, though again they have different roles.
Assaults play much differently than the HBK, with HBK being more supportive in a brawl than assaults leading the brawl. Victors, Battlemasters both run a bit differently than HBK but run more similar than say the King Crab.
#5
Posted 19 March 2015 - 08:48 PM
thanks all
#6
Posted 24 March 2015 - 06:59 AM
SunSword Page, on 19 March 2015 - 08:48 PM, said:
thanks all
Solid choice. The 5SS and 9S are the others to get, FWIW. Good luck!
(And by realizing that, yes, you need three, you're ahead of a lot of new players!)
Edited by Terciel1976, 24 March 2015 - 07:00 AM.
#7
Posted 24 March 2015 - 07:31 AM
#8
Posted 24 March 2015 - 07:34 AM
#9
Posted 24 March 2015 - 07:50 AM
Yeah, the more I think about it, the Cataphract chassis is like a bigger meaner (but slower) version of the Hunchback. You can even set some of them up for similar loadouts.
CTF-1X
Not the build that I run, but you can see the resemblance. There's also the 3D, which is a nice Jack of all trades... Just playing with the mechlab and looking at the quirks. This is going to be my new build for the 3D
CTF-3D
I also run a Muromets, but I get the free to play thing, I'm primarily a free player too, so I'd suggest the 4X in it's place with this buld:
CTF-4X
Edited by Phobic Wraith, 24 March 2015 - 09:08 AM.
#10
Posted 24 March 2015 - 08:00 AM
#11
Posted 24 March 2015 - 08:26 AM
#12
Posted 24 March 2015 - 10:13 PM
SunSword Page, on 19 March 2015 - 06:01 PM, said:
The most similar experience I've had with a mech similar to the G and J outside mediums is the Orion. The K was my go-to brawler and the M (or even the VA) was the missile boat post hit-box fix and pre-quirk system. Post-Quirk Phase 2, the M is now the go-to brawler and missile boat with the generic cooldown quirks it has now. The quirks surpasses the K at all levels especially with 20% ballistic and 25% missile cooldowns.
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