Therefore, I suggest that with any future events, gaining friendly fire in a match will automatically disqualify that match for that person from the event. Or maybe a certain quantity either static or percentage. Say, not more than 25 points of team damage or no more than 5% of the community average.
And please, don't count those silly 1 hp killing blows so that guy that hid all game and comes out to finish off the enemies gets 5 kills with < 200 damage =/. Please make events based on damage done to a target or team pool of HP.
Edited by destroika, 27 March 2015 - 02:25 PM.