Tank, on 03 April 2015 - 11:00 AM, said:
Anjian, this why we should never use this engine:
It's forever broken mess that's get functionality updates, but they never bother to polish anything!
Works decent only in offline IL-2.
Well, compared to MWO it has:
- Large playerbase (3 modes and yet I hardly ever have to wait longer than 1 min for games)
- Good graphics (lovely plane models, weather effects etc.)
- Working netcode (I've got average connection and play on W-LAN, still I don't get disconnects, have a good ping and always hit what I'm shooting at)
- Skill tree that makes sense
- Outstanding performance (average rig here, yet I play with most features turned on and never have video lag/FPS drops)
- Not too much grind. Playing for a while now, I don't put much time or effort in, yet I always have enough money, even though I buy all the stuff I researched and haven't spend a single dollar yet
On the other hand, we have ... MWO. Which has nothing of the above. So although WT may not be the best game out there, it is fun, works well and has a rewarding F2P system. Unlike MWO which looks ugly yet plays abysmally, is so grindy it drives most new players away after a few matches, and is, you can't say it otherwise, unpolished.