What's More Enjoyable? Winning If A Roflstomp Roll, Or Losing In A Close Fought, Down To The Wire Last Man Standing Battle?
#41
Posted 25 April 2015 - 11:17 AM
1. Finally I get an easy win.
2. Finally I get a good battle but it was a loss.
#42
Posted 25 April 2015 - 11:24 AM
If I lose a close match and personally played well that is fine.
If I personally play badly then win or lose I am angry (with myself).
Honestly, I do not mind stomping the opposition once in a while
I hate being stomped, and if I play well but am let down by what I perceive as bad play on my team then that gets me mad.
The worst is where a couple of idiots get themselves killed for almost zero damage right at the beginning of the game and sink your chances before anyone else even engages.
I also hate it when the match maker puts obvioulsy brand new players in to games against vets. It is not their fault (it is the MM) but you know they are going to be a big disadvantage.
It is also extremely frsutrating to have a close game only to lose becasue some ****** was afk.
#43
Posted 25 April 2015 - 11:59 AM
#44
Posted 25 April 2015 - 12:23 PM
i'm also finding a lot of matches now where 6-6/7-7 suddenly turns into 12-6/7 for no discernable reason i've been able to tell. once or twice i find we're scattered to the wins and the other side has interior lines on us but most of the time it goes from "we have a chance" to "how am i the last one left?" a minute later.
#45
Posted 25 April 2015 - 12:58 PM
#46
Posted 25 April 2015 - 12:59 PM
Wasting time while farming dropships is NOT fun.
Had today one realy nice fight against Clan Ghost Bear. They killed omega in the last minute against 12 Liao pugs. It was way beter than many games i won in stomps. Close games are always grat fun.
#47
Posted 25 April 2015 - 02:05 PM
There may be other factors that serve as "silver linings" and partially counter that disappointment, and the match having a close result is certainly an example of that. The disappointment is still there, though.
#48
Posted 25 April 2015 - 02:31 PM
#49
Posted 25 April 2015 - 03:17 PM
#51
Posted 25 April 2015 - 04:42 PM
#52
Posted 25 April 2015 - 04:51 PM
#53
Posted 25 April 2015 - 05:24 PM
Wintersdark, on 25 April 2015 - 12:29 AM, said:
Likewise, you get those matches that look lopsided because one team crushes the other, but you know it'd have gone the other way completely if their flank had been timed just a bit better.
Well, there are plenty of close games that end up "looking" like a roflstomp. It's the "domino effect" when sustained firepower and no kills occur. It doesn't take much to clean the opponents up.
#54
Posted 25 April 2015 - 05:49 PM
Deathlike, on 25 April 2015 - 05:24 PM, said:
Well, there are plenty of close games that end up "looking" like a roflstomp. It's the "domino effect" when sustained firepower and no kills occur. It doesn't take much to clean the opponents up.
Often, people cry or blame the matchmaker, but the game was actually pretty close, they just don't know it.
#55
Posted 25 April 2015 - 05:59 PM
There is nothing fun about a game starting, and one side rolling the other in 3 minutes....neither side gets to experience anything....its 3 minutes, ready, set, press WASD a little bit and the game ends in a fury of ******** and fire......
I find games that last a minute far more fun. THose are the games where even in a loss I can pull out 500-800 dmg, a kill or 2, maybe pull it out. But rolls, there is nothing anyone can do. One side gets smoked, having dealt no damage and there is nothing anyone can do.
Down to the wire games each side shot the hell out of each other, guys died on both sides, all mechs get shot to bits, and in the end it comes down to who truly was the better player, twisting, movement, anticipation, tactics, strategy, knowledge of your mech, your enemy, and all that comes in to effect, making the whole experience far better.....
there is nothing skillfull about 3 minute bum rush 2-12 rolls.....
I had a CW game that lasted the entire 30 minutes, we lost the gun at the last 2 minutes and it ended like 36-36 I think. Both sides gave some, took some, blew up each other and that was the most fun loss ive ever had, and I hate being on the side that loses, I typically would have simply exited after my 1st mech had it not been such a good game. But yeha, down to the wire, last man standing games are BAWS!
#56
Posted 25 April 2015 - 05:59 PM
#57
Posted 25 April 2015 - 06:01 PM
#59
Posted 25 April 2015 - 06:43 PM
#60
Posted 25 April 2015 - 08:40 PM
bad arcade kitty, on 25 April 2015 - 06:43 PM, said:
Yeah, but its no fun when the game ends in 2 minutes, after you did nothing more then walk around a fire 2 shots....I find those wins not even worth it.
Wins where each player can dish some, take some and it ends in a brutal fight are the best games. To bad MWO has none of that. Also, its why I love PVE...its always a brutal fight.
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