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Faction Reward Adjustments!


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#81 Soulstrom

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Posted 25 May 2015 - 06:02 AM

View PostBSK, on 21 May 2015 - 10:32 AM, said:

Playing mostly CW got me 170.000.000 to spend during the weapon module sale. After Tukayyid I was short 50k xp of level 20 to gain 50.000.000 c bills, but even without I now am at 350.000.000 with 130 battlemechs. I think pugs need to use LFG or join units.


If my unit consistently agreed to fight for Clan Jade Falcon then we would have a shot a getting those C-bill bonuses you have mentioned. The average pug player has no chance of ever reaching those high bonus tiers.

#82 Dawnstealer

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Posted 25 May 2015 - 06:57 AM

View PostBashfulsalamander, on 20 May 2015 - 08:01 PM, said:

So why do House units with a faction setting of permanent get penalized?
would it not make more sense to adjust these bonuses for the temporary Merc units only ie: any thing that is not permanent?
After all its not like any of the house units are going to change factions, it is more likely they will just quit playing CW since you really get no reward for being in a permanent contract.

Been saying this for a long, long time. I mean, mercs can be used to balance weak factions against powerful ones, sure, but why should a loyalist be punished?

You want a better system?

Loyalists should get big XP bumps, at least, or a ramping system: every week, you get a 5% bump - loyalty is rewarded.

#83 CGB Behemoth

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Posted 25 May 2015 - 10:57 AM

CW drops must be of use.
Make economy for CW. Make bonuses for planet owners. Give some point for players to spent time ingame.

P.S. Was playing from Closed Beta start almost everyday... Just can't anymore.

#84 ScorpionNinja

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Posted 25 May 2015 - 11:39 AM

PGI,
when will there be a COMSTAR FACTION?
COMGUARDS ring a bell???

When will this game get some much NEEDED "DEPTH"?

the gamemodes in both PUG & CW are "meh".





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