Occasionally sound effects will not play. This includes but is not limited to:
- artillery shells
- airstrikes
- laser collision/splash effects
- autocannon collision effects
- clan autocannon shells being discharged
- jumpjet sounds
- UAV deployment
- critical damage alert
- LRM reload effects
- footfalls
- Bitchin Betty "incoming missile" alert
- dropship sound effects
I'm playing 32b client on a 64b system, DX9, low settings, VOIP enabled, no other sound-intensive programmes (TS, etc) running concurrently. The missing sound effects are intermittent and inconsistent. Observed on various maps, in multiple mechs. This is not something I noticed before the 1.3.395 patch.
Edited by Tarogato, 01 June 2015 - 07:17 PM.