Imagine laughing off laser meta builds with Laser Reflective Armor, that dissipates 50% of laser weapon damage. Think of outfitting your sniper build, or setting up an ambush with Memetic Armor, that works like active camouflage.
Variety is the spice of life, and there is a massive variety of weapons in the battletech universe, let me post wall of text list of the ones not in game that are listed on the battletech wiki.
ER Flamer, Heavy Flamer, Laser Anti-Missile System, Heavy PPC, Light PPC, Snub-Nose PPC, X-Pulse Laser (Small, Medium, and Large), Binary Laser (Blazer) Cannon, Bombast Laser, Long Tom Cannon, Sniper Cannon, Thumper Cannon, Heavy Gauss Rifle, Improved Heavy Gauss Rifle, Light Gauss Rifle, Silver Bullet Gauss Rifle (I had to look this one up, it’s a shotgun gauss rifle that functions like an LB-X), LB 2-X AC, LB 5-X AC , LB 20-X AC, Light AC/2, Light AC/5, Rotary AC/2, Rotary AC/5, Ultra AC/2, Ultra AC/10, Ultra AC/20, Light Rifle, Medium Rifle, Heavy Rifle, NLRM-5, 10, 15, and 20’s (LRM’s that arm 50% earlier), ELRM-5, 10, 15, and 20 (+50% max range), MML-3, 5, 7, and 9(can fire LRM or SRM), MRM-10, 20, 30, and 40 (dumb fire high speed missiles with a medium range) , Rocket Launcher 10, 15, & 20 (a small weapon, with no reload, fire 10, 15, or 20 and you are out), the other streek SRM’s, Thunderbolt missliles (just one huge missile instead of many LRM’s), Mech Mortars (unguided but can’t be shot down by AMS), Long Tom, Sniper, and Anti-Personnel Pod’s
I really want any of these in the game, please, please, please.
***EDIT***
Here is some clan **** that clanners would like in the game.
Chemical Laser (small, med, and large), Improved Lasers (small, med, and large), Hyper-Assault Gauss Rifle (like a rotary gauss), ProtoMech Autocannons, Advanced Tactical Missiles, and mortars
There isn't a lot that is not already in there.
Edited by Hoaggie, 24 May 2015 - 02:38 PM.