Yeonne Greene, on 24 May 2015 - 04:00 PM, said:
I think an up-vote feature for issues would be pretty great, though I think it needs to be tied into the game itself to make it harder to spam alt accounts and allow a minority to dominate the polls; you could make it such that a voter has to complete those first 25 matches, meaning a possible spammer has to spend that amount of time in matches (playing or otherwise) to get voting privileges on that account.
I also think there should be categories. There are bugs and there are issues that are not bugs. I don't think any community is capable of directly telling its developers exactly what order things need to be worked on, but what they can do is express a rough level of desire that PGI can look at the metadata for and execute on. Say a general issue like C-ERLL burn times is in the polls and has a 70% vote in favor of being prioritized by a ghost heat bug only has 40%. However, the metadata shows that's 70% of 100 votes on the former but 40% of 300 on the latter. The categories can show PGI what the key concerns are in various areas of the game, setting up the list of issues to focus on, while the voting metadata can tell them what order to work on those concerns.
About OP:
It is a good idea. Something built into the launcher might be a good thing. Something built right into the game UI on the "home page" might be another.
About the quoted stuff:
This is a good start, i agree on categories being needed. Some bugs are going to be grpahical, some code, some models, maps, etc. Obviously, these types of categories would also fall onto respective departments at PGI. I doubt our network guys are going to be put in charge of a map fix for example.
If there is a category system, PGI can actually look at priority, AND then also delegate things based on current dev projects AND who does what related to the bugs. Working on a new map, but player vote bug number one is a map bug? Well guess that new map is going to need to wait a little bit while map crew squashes a bug. Player voted the map bug number 8/ New map, THEN bug, or maybe one person split off the new map team to get the bug, making a minor slow down in new map but also starting work on the bug.
IMO this thread should focus on the discussion of the implementation of said vote/feedback system rather than on history of bugs and other policy at PGI, and especially "what bugs we want". Know what, lets nail a system down first before we decide on vote topics ok?
Mechwarrior Buddah, on 24 May 2015 - 06:16 PM, said:
Then why have they NEVER
done this? Even BEFORE the haters existed?
Oh yeah because of us haters that didnt exist yet.
Continued derailment, GTFO of this thread you are not helping.