ScrapIron Prime, on 04 July 2012 - 08:11 AM, said:
The fact that MWO will feature a method by which all weight classes of mech remain viable in the face of all others is a vast improvement, and shows that thoughtful game design can be used to avoid the pitfalls common to other titles.
I'm amazed that people have concluded, merely on the words of the devs that all mechs will be viable and that the game won't be P2W because the devs said so. No one is ever going to say their game is P2W whether they intend it to be or not. No one is ever going to say that some class will be better than another. The proof will be in the actual game play. The road to hell or P2W is paved with good intentions.
That said I think they have a good plan, that's why I ponied up legendary Founder money. But then again I thought WoT had a good plan and that didn't turn out as they said or continue to say. People need to realize the game is in development and no one has seen the full release. It's all well and good to have faith the devs will get it right, it's silly to state these things like they're facts. Some people are going to be disappointed that the game doesn't match what the devs have promised pre launch. It always happens, like politicians, developers spin things or honestly don't see the issues with their own designs.
The staunchest defenders pre launch often become the most bitter folks afterwards since they believe too much pre launch hype. Perspective is your friend, take a step back and remember who's telling you how great things are going to be and what their angle is. If people who are planning on making money off of a project are telling you how great it's going to be sight unseen, well ....















