What Is Your Favorite Inner Sphere Heavy?
#1
Posted 21 July 2015 - 10:27 PM
I have been driving a Timber Wolf which I have mastered, but I'm still just a beginner.
I have been looking at the Orion Protector because I would like ballistic hard points in the torso and it seems like the Orion series can carry a lot of weapons weight.
#2
Posted 21 July 2015 - 10:42 PM
#3
Posted 21 July 2015 - 10:50 PM
#4
Posted 21 July 2015 - 11:00 PM
They keep trying to tell me it's a bad design.
Seriously. This is a pocket assault, walk with the other assaults, shoot what the other assaults shoot and if mediums close in you keep them away from the backs of the other assaults.
It also has the firepower and speed of an assault. All it's missing is the armor. (No really, it's a low ton Atlas)
#5
Posted 21 July 2015 - 11:23 PM
KMCA, on 21 July 2015 - 11:00 PM, said:
They keep trying to tell me it's a bad design.
Seriously. This is a pocket assault, walk with the other assaults, shoot what the other assaults shoot and if mediums close in you keep them away from the backs of the other assaults.
It also has the firepower and speed of an assault. All it's missing is the armor. (No really, it's a low ton Atlas)
I run my K with SRMs, instead of that LRM 15. The other weapons are the same. It caved in quite a few Timbys back in the days of wave 1, and IS vs. Clan matches.
#6
Posted 21 July 2015 - 11:48 PM
IraqiWalker, on 21 July 2015 - 11:23 PM, said:
I prefer the LRM so I have a closing weapon. The LRM15 is why people tell me it's bad... But you know it's proven it's worth a few times... plus it allows me to use it on defense in CW in special ways. I've executed more than a few "Big Al" intercepts with her, nobody thinks there's a brawler ahead when there are LRM's coming over a ridge, but boy do they hit the reverse hard when the AC20 and med lasers hit them.
#7
Posted 21 July 2015 - 11:49 PM
#9
Posted 22 July 2015 - 04:35 PM
Marc von der Heide, on 21 July 2015 - 11:49 PM, said:
The OP did say IS heavy (though I might take a look at that dreaded Firestarter, they always seem to wreak havok). The TDR-5SS is definitely one of the most effective heavies, very tanky with a STD300.
#10
Posted 22 July 2015 - 04:47 PM
It is to bad that in MWO it's bigger than most Assaults and has stereo components hanging all over.
#11
Posted 22 July 2015 - 05:12 PM
If you really want to get silly with it, take the engine, armor, jets, and heat sinks listed above and go for 2xASRM4 (2 tons ammo), 2xLPL, and 2xMPL and just get skirmishy with it. You'd need to do a lot of hit-and-move, because your big CT hitbox is a liability, but if you stay near your team's assaults and other heavies you can deal out some good damage running close support.
#13
Posted 23 July 2015 - 08:32 PM
KMCA, on 21 July 2015 - 11:48 PM, said:
Very true. You are using a secondary weapon the way it should be used. I should point out that I didn't say it was a bad build. Just that I ran a similar one except with SRMs. You are also correct about the backpedaling when the AC 20 roars.
#15
Posted 23 July 2015 - 08:47 PM
That thing may lack the sheer firepower that the 5SS can bring within 356 meters (quirks and modules), but arm it with 3 LPLs and a Standard 300 (295 is standard, but I prefer the extra speed, heatsink space, and savings), and it turns into a terrifyingly effective ranged poker that can go down to 20% and still operate 100%.
475 range LPLs, hell yes! It demands the best out of you, but once you're in the zone it's ridiculously easy to focus down components. That thing's my pride, it's one of two mechs (soon three with the 5SS and Stalker-4N) that I go to when I feel down / need to grind C-bills.
#16
Posted 23 July 2015 - 08:58 PM
Questia, on 23 July 2015 - 08:47 PM, said:
That thing may lack the sheer firepower that the 5SS can bring within 356 meters (quirks and modules), but arm it with 3 LPLs and a Standard 300 (295 is standard, but I prefer the extra speed, heatsink space, and savings), and it turns into a terrifyingly effective ranged poker that can go down to 20% and still operate 100%.
475 range LPLs, hell yes! It demands the best out of you, but once you're in the zone it's ridiculously easy to focus down components. That thing's my pride, it's one of two mechs (soon three with the 5SS and Stalker-4N) that I go to when I feel down / need to grind C-bills.
I'm probably gonna do that with my 9SE.
#17
Posted 23 July 2015 - 09:41 PM
A 5K with 6 medium lasers and a STD325, AMS, and 4JJ, for example; and it still goes near 100kph. Or you could drop the AMS and lower the engine to a STD300, and you could put more heat sinks in and run 2LL (I put them in the arms for better aiming). Of course, if you wanted maximum agility, you could always run a 360XL with max(5) JJ, endo, ferro, 2LL and 4ML, and 14doubles.
The 4G was also a scalpel with the inherent arm movement boosts, but I don't know if it still has that under the new quirk system. At the very least, it still has one of the broadest ranges of arm and torso movement (combined) among all Heavy mechs.
The reason I say this . . . the Quickdraw was in the top 5 for rescaling, so it'll be getting a look over before too long. I really look forward to that. My Quickdraws will most assuredly be coming out of the Garage when that happens. It might not be THE mech you want to grab, now, but it'll be worth keeping an eye on for the future.
Grasshoppers are also pretty decent in their ability to carry STD engines and still perform. Their almost all energy payloads and CT/HD hardpoints provide for a fair bit of Zombie capability while still being fairly agile with larger engines and jump jets. Unfortunately, while I do have a good bit of fun with them, they also suffer from some of the oversize issue that the Quickdraw has (not AS bad, since it's 70 tons, but still pretty bad). Again, it might not be THE mech that you want, but it's still a pretty good choice to consider.
However, for now, -depending on what you want- Orions are pretty solid and Thunderbolts are quite desirable in the current meta. While they might not be my cup-of-tea, maybe they'll be just what you want. Unfortunately my favorite IS heavies just aren't all that amazing in MWO, currently.
#18
Posted 23 July 2015 - 09:45 PM
#19
Posted 23 July 2015 - 09:46 PM
KMCA, on 21 July 2015 - 11:00 PM, said:
They keep trying to tell me it's a bad design.
Seriously. This is a pocket assault, walk with the other assaults, shoot what the other assaults shoot and if mediums close in you keep them away from the backs of the other assaults.
It also has the firepower and speed of an assault. All it's missing is the armor. (No really, it's a low ton Atlas)
That thing is my atlas with a smaller LRM and is faster and less ammo...
h-how?
Oh, and my fave IS heavy is Black Knight
#20
Posted 23 July 2015 - 10:07 PM
That said, between the two, I have more fun in my ranged Orion build, but that's prolly cuz it's so different than my usual brawler. (Also, note I said had fun, it's never been a solid scorer.)
~Leone.
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