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- Resolved -Temporary Eur Server Instability - Resolved -


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#21 Bloody

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Posted 23 July 2015 - 11:38 PM

lagging and lag spikes on NA servers as well

#22 Daikyu Kell

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Posted 24 July 2015 - 12:57 AM

150 - 200 additional ping on the EU server, NA spiking, targeting reticle 1-4 sec delay on turning red after hit

#23 Excalabur50

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Posted 24 July 2015 - 01:16 AM

I can say I have noticed more lag on the EU servers over the US servers but i have faith it will be sorted I just hope when the Oceania sever comes online that the EU and US players can play here just as well as we can to the US

#24 Fisslag

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Posted 24 July 2015 - 02:10 AM

i have noticed hit reg problems, thou i have a ping of ~20 :( i thought, yay eu, i can finally use ppc, but no, a lot of hits don't get really registered, especially on light mechs :(

#25 el piromaniaco

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Posted 24 July 2015 - 04:54 AM

Servers are currently on maintenance?
Try again later or check website for infos?

And this in the middle of a match? Haven't been able to connect since then even so the website says "online".

Not nice.

el piro

#26 el piromaniaco

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Posted 24 July 2015 - 05:10 AM

Now it looks more like an unavailibiity then instability to me.

#27 ExoForce

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Posted 24 July 2015 - 08:38 AM

View PostChaosity, on 23 July 2015 - 11:18 PM, said:


The fool calling others fools? LOL
I just did a trace route and the last ID'd entry before the server was in France and it was at the server 3ms later. 3ms from France to Canada? I doubt it. Do some testing before you try and stir the pot.
Run program CMD and enter "tracert 5.135.129.195" without the quotes. See for yourself.


Bingo. Check for suboptimal routing at OVH node.

Edited by ExoForce, 24 July 2015 - 08:44 AM.


#28 Grendel408

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Posted 24 July 2015 - 09:58 AM

lag... lots of lag last night on EU servers... and my game was consistently crashing so no more EU servers for me until you guys smooth out the wrinkles.

#29 YUyahoo

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Posted 24 July 2015 - 11:06 AM

The biggest issue I have on the EU servers (other than my ping going from 15-30 to 120-140 which is expected I guess) is massive rubberbanding for extended periods which usually results in extreme amounts of leg damage from "grinding" on or by teammates (one game I even got legged this way, 11% damage from "grinding"). I don't know if the two are somehow related but collision damage from teammates on EU servers seems to be much higher than on the NA servers (1-2% overall damage even after multiple impacts on NA servers, 3+% on EU servers sometimes from what looks like just one collision...same mechs, same armor amounts)

#30 denisok84

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Posted 24 July 2015 - 11:59 AM

Heavy lag during crossfire and close combat.





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