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Cant See 50% Of My Mech


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#1 Nam Neckcrit

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Posted 04 August 2015 - 10:46 AM

Why is there no option to make the mech selection screen smaler, so that I can see my mech 100% on the right side?

How much I like the new selection...this is very very strange and a huge step back.

#2 Serpentbane

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Posted 04 August 2015 - 11:07 AM

If you need to visually inspect your selected mech you can turn it around and pretty much get a good view of the whole mech. If you need to see more, the home screen is a workaround as I'm sure you know.

Personally I would not have the selection screen any smaller.

#3 Event Horizon

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Posted 04 August 2015 - 11:37 AM

I totally agree. Please adjust the mech select so we can see our mechs on the right side again.

Thank you PGI!

#4 Gamuray

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Posted 04 August 2015 - 11:58 AM

..How about a compromise. Just make is so we can drag the window over to be smaller or larger. I personally would have it either cover the whole mech or not cover it at all, since half covered makes little sense. And once I finish updating all the portraits, I suppose I won't need to see the mech in a rotatable view as often.

#5 gloowa

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Posted 04 August 2015 - 03:54 PM

View PostGamuray, on 04 August 2015 - 11:58 AM, said:

..How about a compromise. Just make is so we can drag the window over to be smaller or larger. I personally would have it either cover the whole mech or not cover it at all, since half covered makes little sense. And once I finish updating all the portraits, I suppose I won't need to see the mech in a rotatable view as often.

Not to say that this is a bad idea, but i can tell you right now: UI that supports resizing is about 5 times more complicated than fixed size one. Wouldn't keep my hopes up.

#6 Tennex

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Posted 04 August 2015 - 05:11 PM

Why they would block their mech in a mech game i dont understand.

Its definately an issues theres several other threads on it too

http://mwomercs.com/...way-of-my-mech/

http://mwomercs.com/...elect-feedback/

http://mwomercs.com/...he-mechs-model/

Edited by Tennex, 04 August 2015 - 05:13 PM.






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