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Did the Clans ever make it to Terra?


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#21 Hunson Abadeer

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Posted 09 July 2012 - 11:00 AM

Dark Age. Heresy. Abomination. Phantom Menace. Herabominatom Menace.

#22 Damascas

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Posted 09 July 2012 - 11:09 AM

Not gonna lie, I chuckled when you used the word 'hardcore' considering what we are talking about.

#23 Endless Ike

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Posted 09 July 2012 - 11:22 AM

Pretty much anything created after FASA lost control of the IP is non-canon to me :P

This is also why I'm very interested in this game, since former FASA people are involved

View PostHunson Abadeer, on 09 July 2012 - 11:00 AM, said:

Dark Age. Heresy. Abomination. Phantom Menace. Herabominatom Menace.


Agreed.

Edited by Endless Ike, 09 July 2012 - 11:22 AM.


#24 Damascas

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Posted 09 July 2012 - 11:25 AM

Does nobody else remember when clans and everything past them where considered non-canon by the 'hardcore' players?

#25 Arctic Fox

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Posted 09 July 2012 - 11:29 AM

View PostDraelren, on 09 July 2012 - 10:44 AM, said:

They need to make A Bonfire of Worlds into a physical book. I would buy it in a heartbeat. I can't stand reading books on a screen.


Bonfire is literally the only book I've ever read that was not a hard copy. From what I understand printing it is still being planned whenever Catalyst solves its novel-printing problems, which I really hope happens soon.

View PostEndless Ike, on 09 July 2012 - 11:22 AM, said:

Pretty much anything created after FASA lost control of the IP is non-canon to me :P

This is also why I'm very interested in this game, since former FASA people are involved


You do realize that quite a few of the people who worked on BattleTech at WizKids/FanPro and are still working on it at Catalyst are also 'former FASA people'. right? WizKids was created by one of FASA's co-founders, even...

Edited by Arctic Fox, 09 July 2012 - 11:29 AM.


#26 Hunson Abadeer

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Posted 09 July 2012 - 11:31 AM

View PostDamascas, on 09 July 2012 - 11:25 AM, said:

Does nobody else remember when clans and everything past them where considered non-canon by the 'hardcore' players?


The Clans did not bother me at first because they seemed like monsters in Dungeons & Dragons. You fight them in games because they are overpowered beasts, but no one really uses them full-time in clubs. I always felt that that was FASA's intention because they produced very little source material for them relative to the Inner Sphere, but then stuff like MechWarrior 2 created a mass of people that knew nothing but the Clans. Then the Clans started to bother me because the munchkins bothered me.

#27 Endless Ike

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Posted 09 July 2012 - 11:34 AM

View PostDamascas, on 09 July 2012 - 11:25 AM, said:

Does nobody else remember when clans and everything past them where considered non-canon by the 'hardcore' players?


I still think the clans were ill-conceived, but it pales in comparison to the BS of Dark Ages/MechAssault. Dark Ages was a blatant cash grab/dumbing down that raped the IP....it feels they said "you know we don't really like where this is, lets skip forward 100 years and completely rewrite the way everything works. Then we'll just slap the brand name on it and watch the money roll in!"

Clan Invasion = Return of the Jedi (annoying ewoks...not as good as the first two)
Dark Ages = Prequal (******* jar jar binks BULLSHIT...utterly unacceptable)

View PostArctic Fox, on 09 July 2012 - 11:29 AM, said:

You do realize that quite a few of the people who worked on BattleTech at WizKids/FanPro and are still working on it at Catalyst are also 'former FASA people'. right? WizKids was created by one of FASA's co-founders, even...


good point, i should probably temper my excitement, sicne they've had such a **** track record for the past decade... :)

Edited by Endless Ike, 09 July 2012 - 11:37 AM.


#28 Hunson Abadeer

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Posted 09 July 2012 - 11:38 AM

View PostArctic Fox, on 09 July 2012 - 11:29 AM, said:

You do realize that quite a few of the people who worked on BattleTech at WizKids/FanPro and are still working on it at Catalyst are also 'former FASA people'. right? WizKids was created by one of FASA's co-founders, even...


WizKids was founded by one of FASA's co-founders, but BattleTech was licensed out to FanPro immediately. WizKids also created "Dark Age" the year after buying BattleTech from FASA. WizKids was purchased by Topps, which closed WizKids and then sold off its assets except for BattleTech, which had been licensed to Catalyst.

Dark Age altered the course of BattleTech because it set a period of time in the future where everything was different. They then started to alter BattleTech to transition to Dark Age. Just because WizKids was founded by Weisman does not mean that WizKids, FanPro, Topps, or anyone else involved continued the expected story arc from FASA in the way FASA would have.

#29 Hunson Abadeer

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Posted 09 July 2012 - 11:59 AM

View PostEndless Ike, on 09 July 2012 - 11:34 AM, said:

good point, i should probably temper my excitement, sicne they've had such a **** track record for the past decade... :)


I look at it like this. FASA produced ~25 field manuals and sourcebooks about the Inner Sphere compared to just ~7 for the Clans. Post-FASA, the Inner Sphere was still disproportionately dealt with relative to the Clans with both received relatively little new works, but they produced 10 books about the Jihad/Dark Age for CBT.

FASA had a focus, and it wasn't on the Clans. Post-FASA, the transition almost immediately went to Dark Age and transitioning BattleTech into Dark Age.

#30 James Pryde IIC

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Posted 09 July 2012 - 09:50 PM

View PostEndless Ike, on 09 July 2012 - 10:58 AM, said:

Dark Ages is pure garbage made for children....I think most hardcore fans prefer to ignore it as part of the canon. Same as with MechAssault. Kiddie stuff not fit for consumption by discerning adults.

So with my snob hat on: No, the Clans never advance beyond the truce line, becuase thats where the canon I choose to recognize ends.


I agree, my Favorite times for CBT, is between 3057-3067 (although 3085-3090) (and aswell as when we kick the vipers out of our OZ :), win our "trial" during the great refusal :) is interesting, as that is b4 the dark age, and the Republic is on the scene too) but however lest, we have to keep up with the fiction of Dark age / Age of Destruction, unfortunately...........yes, I like to remain in 3067...............hmmmmm, maybe the fans of the CBT can "hijack" cannon after 3067, and make a new alternate timeline :P

Edited by JAMESPRYDE, 09 July 2012 - 09:51 PM.


#31 Rook Talasko

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Posted 12 July 2012 - 03:44 PM

View PostEndless Ike, on 09 July 2012 - 11:22 AM, said:

Pretty much anything created after FASA lost control of the IP is non-canon to me :P

This is also why I'm very interested in this game, since former FASA people are involved



Agreed.

View PostArctic Fox, on 09 July 2012 - 11:29 AM, said:


Bonfire is literally the only book I've ever read that was not a hard copy. From what I understand printing it is still being planned whenever Catalyst solves its novel-printing problems, which I really hope happens soon.



You do realize that quite a few of the people who worked on BattleTech at WizKids/FanPro and are still working on it at Catalyst are also 'former FASA people'. right? WizKids was created by one of FASA's co-founders, even...


The name Jordan Weisman sound familiar to anyone? FASA, WizKids and Smith & Tinker are all founded by him, also the co-creator of the property we're discussing as well as a few others. He has never lost control of Battletech,(although electronic licensing has been funky at times until S&T). If you don't like Dark Age, I understand, but it was a successful run and did keep the franchise vital while Iron Wind blisters collected dust(unfortunately). Calling it non-canon, however, is definitely not a fact that holds water based on 'FASA losing control', because Jordan Weisman never lost control.

Edited by Rook Talasko, 12 July 2012 - 03:45 PM.


#32 Skadi

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Posted 12 July 2012 - 03:50 PM

i swear someones running around necroing as many threads as possible today
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#33 Alexander Diaz

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Posted 12 July 2012 - 04:01 PM

View PostSkadi, on 12 July 2012 - 03:50 PM, said:

i swear someones running around necroing as many threads as possible today
Posted Image


Better than starting new ones stating the same?

At least people are using the old "search" bar

edit- actually, this IS a new topic. Dohp.

Edited by Alexander Diaz, 12 July 2012 - 04:02 PM.


#34 Neenja

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Posted 12 July 2012 - 04:13 PM

The storyline of Dark Ages wasn't terrible... most of the individual stuff was, though. I think the real problem was the massive time jump for no good damn reason. BattleTech fans were still interested in the fallout of the FedCom civil war, Sun-Tzu's scheming, and the Clan's loss of purpose. Whoever made the decision to ignore all of that and (literally) annihilate all of the iconic factions, units, and characters to try to create some <illegitimate child> BattleTech/Warhammer baby was an <great big stupid-head>.

At least some of the books were interesting, however. Mostly the stuff with Tara Campbell, Anastasia Kerensky, and Malvina Hazen. Basically everything else is a struggle to even bother reading.

Edited by Neenja, 12 July 2012 - 04:15 PM.


#35 Skadi

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Posted 12 July 2012 - 04:20 PM

View PostAlexander Diaz, on 12 July 2012 - 04:01 PM, said:


Better than starting new ones stating the same?

At least people are using the old "search" bar

edit- actually, this IS a new topic. Dohp.

5 days isnt realy new...

#36 Paralax

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Posted 12 July 2012 - 04:30 PM

View PostLightdragon, on 08 July 2012 - 02:16 AM, said:

actually in dark age the steel wolves made it as far as terra where the falcons got stopped just short of it


Steel Wolves ARE NOT A CLAN

http://www.sarna.net/wiki/Steel_Wolves


The leader was a Clan Wolf trueborn by the name of Kal Radick. He had formed the Wolves out of warriors from both the Arc-Royal and "Crusader" factions of the Clan, with the professed intention of reclaiming Terra for the Clans. However, Kal Radick for the most part merely conducted raids on backwater Republic worlds for the goal of gaining more war material for the expected drive on Terra. He also cultivated personal loyalty to himself, in an effort to cement his grip on the command of the Steel Wolves.

#37 zudukai

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Posted 12 July 2012 - 05:01 PM

lets move the story along and add more in MWO, post-jihad.

#38 Alexander Diaz

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Posted 14 July 2012 - 12:34 PM

View PostSkadi, on 12 July 2012 - 04:20 PM, said:

5 days isnt realy new...

But thats hardly old! Or long dead!

I don't know. If it was like 6mos old, I'd understand. I've posted on topics 4 years from OP. 'cause i'm a nasty necromancer like that!

#39 MightyRando

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Posted 14 July 2012 - 12:48 PM

View PostDraelren, on 09 July 2012 - 10:44 AM, said:

They need to make A Bonfire of Worlds into a physical book. I would buy it in a heartbeat. I can't stand reading books on a screen.

AMEN

#40 Cik

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Posted 14 July 2012 - 12:57 PM

never been interested in dark ages, but after i read the jihad/wars of reaving stuff i really don't understand the hate. it was obviously set up well in advance, and makes total sense. am i missing something





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