Posted 24 September 2015 - 11:42 AM
these are the good mechs. when i say + i mean its a reasonable tradeoff to less arm armor for larger engines. all mechs need double heatsink and endosteel upgrades
stk-4n, 6ll std300
blr-1s, 4lpl xl280+
tdr-9se, 3lpl std280 4jumpjet (requies ferro-fibrous and endosteel to work)
tdr-5ss, 7mpl std300
wvr-6k, 4ll xl260+
rvn-4x, 2lpl xl255 (needs ferro-fibrous)
fs9-s, 5mpl xl295 (needs ferro-fibrous)
the 5s and top dog are worse than the 9se or 5ss, the 9s used to be good but now isn't, but is the least painful third thunderbolt for eliting if you need to do that still
you can combine them into dropdecks like this:
stalker or battlemaster, 2x thunderbolt, firestarter or raven
stalker or battlemaster, 3x wolverine
3x thunderbolt, wolverine
don't deploy stalkers on anything but cold maps (boreal, portico). they're not great on temperate maps and complete garbage on hot maps
the 5ss is strictly better than the 9se on taiga, otherwise its a tossup depending on what range you're engaging at
deploying 2 assaults makes you very vulnerable to enemy arctic cheetah/firestarter waves, i dont recommend it
lights should only be used as a last drop or in coordinated waves of lots of lights
don't drop your assault mech last
dont bring lrms under any circumstances
if you want to try some other stuff, heres my advice:
gridirons with gauss and 2mpl are okay but you will probably run out of ammo and they're very vulnerable
jagermechs (either dual gauss or the -dd variant with 3uac5s) are okay but slow and easy to kill since you have to take xl engines to carry a reasonable amount of ammo
grasshoppers can be okay if you're using the 5h with 3lpls
ive heard some people like blackjacks but nobody in my unit runs them, ymmv
light mechs to avoid: panther, spider, locust, commando, urbanmech. jenners arent great either, ravens and firestarters are much better
medium mechs to avoid: vindicator, centurion, enforcer, trebuchet, kintaro. shadowhawks and griffins can be okay
heavy mechs to avoid: catapult, cataphract, black knight, orion. the 2ac5 dragon 1n can be good if nobody blows off your gun arm, quickdraws are pretty alright
assault mechs to avoid: victor, zeus, awesome, atlas, mauler. highlanders are okay sorta, banshees and king crabs are okay but also very heavy and force you to drop bad lights
that about does it