Targetloc, on 09 July 2012 - 06:10 PM, said:
This says it all.
Honestly, this is nothing new to the market... hell, it is not even complicated:
Step 1) Make everything attainable to everyone with a common currency
Step 2) Provide increased opportunity for those that want to spend cash
... which leaves the one balancing issue - spend cash for opportunity vs. making money in game (rate of payment per match).
My question -
what is in place to stop a team of 8 from Death-Matching each other, and one team throws the match every time - as fast as possible? I understand this questions is assuming a lot (e.g. can there be organized death matches, can people/lances pick who they fight, etc.), but I fear this issue more than people spending money on mechwarrior money for more c bills that
supposedly leads to uber pawnage.
Edited by Izac, 09 July 2012 - 06:40 PM.