I've never played a MechWarrior game beyond 2, and even then it was quick spurts of it while visiting relatives or over at friend's house. However, I found the idea of giant fighting robots so awesome that when I found out about the table top game, I started playing it...a lot.
I've never touched a MechWarrior game since 2. However I have experience in a myriad of games ranging from your classic RPGs(Diablo, Bulders Gate) to your Teambased FPS(TF2, Brink). When it comes to games I have a massive amount of experience culminating in the 1000+ hours I've sunk happily into TF2. My main question is what skills from those other games should I bring over and what skills should I toss aside. Especially with the more Team based cores, such as Team Fortress 2, each class has its own particular play style and that play style can be modified by the equipment you have. Its almost similar to MWO in that you have your different chassis classes which can be outfitted with a ton of custom stuff. However, I doubt attempting to rocket jump in MWO will end very will for me ditto with trying to backstab someone, albeit both are hilarious if attempted and failed/succeed in. I'm rambling now.
My question is, for a gamer whose coming at this with no experience in the actual MW franchise beyond light old childhood memories, how can I prepare for this game?
I'm not asking for a get good quick scheme, I just want to know what kind of mentality I should come into this game with.
Edited by therealswilly, 09 July 2012 - 08:35 PM.