The Basilisk, on 18 November 2015 - 01:18 AM, said:
The amount of organization ( not cause its complicated or cause I dont like to sozialize but because of time ) you need for CW is just too high.
You drop into Teamspeak, squable half an hour before all are set, are ready in mechlab got their bladder filled and emptied three times and finaly managed to tug their children to bed.
Then you wait around ten mins, get eventualy a ghost drop and if not the time/ Cbills ratio you get out of it is around 1/3 of solopug.
Sure you could just queue solo but thats essentially ~15mins waiting time just to get violated by a premade.
And all you get is around 70 - 90k Cbills for a quarter hour waiting and ten mins of getting sloughtered. ( oh i forget you also get the occasional faction goodies )
But again the amount of NOT FUN you have to get through for a meager revenue is just too much to put up with.
There are obviously plenty of organized teams playing though, its just that they rarely seem to get matched against each other.
In the last couple of days, i saw several organized teams avoid defending planets which IS 12 mans were dropping on just to attack Skallevoll and most of the time the Skallevoll drops were defended by random IS pugs.
A few hours ago i did a Skallevoll drop in which the defending IS team was so bad that they had 5 mechs at the gates even when there was a full team at the generators.
There seems to be plenty of organized teams in clan wolf and jade falcon but just looking at the queue numbers for defends over the last few weeks, its almost always solo queues with the occasionally 2 or 3 man thrown in. Attackers are almost always 12 man IS teams.
I guess all the people who predicted that CW would turn out to be planet trading were correct...