Hayden, on 29 December 2015 - 04:53 PM, said:
Didn't see this get posted, must have gotten lost in a stack of notices. I think it's a pretty solid design all-around.
Mark, I know I have a subscription to this forum, ever since you started it in what, 2011? However, I had not received your notice, like you had not received mine, at all. I apologize for the long response time, even though it's not my fault. Now, I decided to go with something a bit different for Equal Opportunity Destroyers in HBS' version of BattleTech, which I will no longer be supporting or playing -it took approximately three weeks for them to start down that slippery slope... where they said they would remain as close to pure canon as possible, they are decidedly not doing so, and I'm already sick to death with what PGI have done, or more accurately NOT done, with MWO, to support another game like it. Let's see if I can dig this up...
Lukoi Banacek, on 15 February 2016 - 01:35 PM, said:
Our current Cluster Icons, courtesy of our friend Kon Ellin!
The 502nd "Strike" Dragoon Cluster
The 505th "Silent Death" Planetary Assault Cluster
The 373rd "Winged Viper" Rapid Assault Cluster
These are extraordinary!!! I love the metallic motif. Nicely done.
Sparks Murphey, on 06 March 2016 - 01:02 AM, said:
The
Fist of Mokal, a merc unit formed from warriors whose units were crushed during the Clan invasion.
The problem with the Fist is they were, very much, like many of the units here in MWO... formed of people who don't understand nor adhere to military discipline nor honor, and greatly disorganized and wild. During the time of the Chaos March, Armageddon Unlimited ran into them and, barely, came away with a win, a successfully completed contract, but Fist got away largely intact. AU had been hired to suppress some raids on both Caph and Carver V, about the same time, perhaps just before MechCommander 2 takes place, and it turned out to be a tough fight against un-scrupulous and desperate MechWarriors.
I don't know how Fist of Mokal views themselves, or how their original author(s) view them, but I view them as being extremely rough around the edges, like the Gatherers from Star Trek: The Next Generation, only with 'Mechs. I'm sure they're just trying to survive, to move forward at that point, but the way I developed -for my own story purposes, of course- their means of survival puts them on the criminal edge.
Edited by Kay Wolf, 06 March 2016 - 06:25 PM.