How To Get 4K 60 Fps.....
#1
Posted 23 November 2015 - 10:11 AM
i7 6700k stock
gtx980 ti sc from evga
constant 60 is doable if you turn a few tomedium
#2
Posted 23 November 2015 - 10:31 AM
60fps avg, sure, locked 60fps, gonna need some proof.
#3
Posted 23 November 2015 - 11:27 AM
cheapcamper, on 23 November 2015 - 10:11 AM, said:
Which few would that be, Hoss?
CPU like that shouldn't mind Particles and/ or Damage Glow, let alone Objects; Cards that big still choke when I crank DSR all the way up, from 1800 × 1440 × 70Hz, so 3840 × 2160 × 60Hz might be within reach …
Log Files or It Didn't Happen®
#4
Posted 23 November 2015 - 04:34 PM
Need a few years for video cards (and CPU optimisation) to catch up in performance.
2K is doable for now..
-
Just to add a little big more..
What I mean by 'scam' is... Eg. Some monitor manufacturers build things like 4K TN panel g-sync at 120Mhz.
My thoughts... Whats the freaking point of having 4K and super high refresh rate ? Play Counter Strike 1.6 ?
Very niche as most modern game at full details will probably has problems hit 60fps constantly.
#5
Posted 24 November 2015 - 03:25 AM
#6
Posted 24 November 2015 - 03:53 AM
#7
Posted 24 November 2015 - 04:13 AM
Valar13, on 24 November 2015 - 03:53 AM, said:
Dont forget that once you are beyond the retina ratio (ppi / viewing distance) "Jaggies" can no longer exist, removing the need for anti-aliasing, which even with the MFAA on the 900 series Nvidia cards is still a rather computationally expensive nuisance.
#8
Posted 25 November 2015 - 07:13 PM
Therrinian, on 24 November 2015 - 04:13 AM, said:
Dont forget that once you are beyond the retina ratio (ppi / viewing distance) "Jaggies" can no longer exist, removing the need for anti-aliasing, which even with the MFAA on the 900 series Nvidia cards is still a rather computationally expensive nuisance.
However, 4K isn't even coming close to pixel-to-neuron parity. 8K on smaller form factors is getting there, and 16K at large screen TV sizes is about the same.
Also, I'm sitting about 50-60 fps at 4K, running a 5820k at 4.5 GHz and 2x 780 Ti's, all on a water loop.
#9
Posted 26 November 2015 - 05:14 AM
Goose, on 23 November 2015 - 11:27 AM, said:
CPU like that shouldn't mind Particles and/ or Damage Glow, let alone Objects; Cards that big still choke when I crank DSR all the way up, from 1800 × 1440 × 70Hz, so 3840 × 2160 × 60Hz might be within reach …
Log Files or It Didn't Happen®
well some maps like canyon network could be 60 fps+ all the way
while maps like frozen city day or forest colony needs to turn down particles and effect as i was told it is most bottlenecked thang. the thing is that it wasnt really that bad in dx 11 windows 10 in 6700k. i didn't even oc it.
frozen city day all ultra could drop to 30 fps during intense firefight. it is can be percieved by eyesight choppiness
i have a 4k 32 inch ips monitor by benq, honestly the jump to 4k isn't really needed/ noticed during gameplay. it is when you stand still and look at stuff the amazing clarity would strike awe to me. as compare this to mechwarrior 2 the game i first started.
to be honest, i think an good glossy WQHD ips panel is best for mechwarrior online. it is beautiful and anything more would not increase the percieved prettiness drastically. maybe MWO does not really have 4k texture supported.
anyways. i noticed the cpu cores are all used, core 1-4. but the max usage is like 30-40%, where as the GPU could get up to 100% usage so i suspect for the 4k framerate dip in frozen city it is more of a GPU bottleneck rather then CPU bottleneck. just my speculation thou( as lots of times even i have all ultra on particles or effects framerate still north of 60, or at most 55 ish. when i tone down settings like shadows.)
well to be honest this game is much more pretty when i first jump from 1366 736 p to 1080p, then it is also inspiring when i jump to WQHD from 1080p. 4k? meh
on the bright side, I got the 4k monitor for study and the real estate is really productive. gaming is just a plus( expensive plus damn you!)
#10
Posted 26 November 2015 - 05:21 AM
ShinVector, on 23 November 2015 - 04:34 PM, said:
Need a few years for video cards (and CPU optimisation) to catch up in performance.
2K is doable for now..
-
Just to add a little big more..
What I mean by 'scam' is... Eg. Some monitor manufacturers build things like 4K TN panel g-sync at 120Mhz.
My thoughts... Whats the freaking point of having 4K and super high refresh rate ? Play Counter Strike 1.6 ?
Very niche as most modern game at full details will probably has problems hit 60fps constantly.
to be honest i think large screen is DEF an large advantage. mine is a 32 incher and its good for everything. I can netflex n chill with my GF from my bed, watch lecture recording from my bed, and now a days i dont even need to zoom to shoot mechs at 700 M ish with ppcs. if you sit close enough you can just aimbot away with your skills with a large screen. and high resolution just makes you happier when you stick your face to your large screen . i say the 32 inch benq WQHD is DEF bang for the buck. mine is prettier but def a bit excessive at this stage
Edited by cheapcamper, 26 November 2015 - 05:24 AM.
#11
Posted 26 November 2015 - 05:54 AM
#12
Posted 26 November 2015 - 11:22 AM
Native 4k
#13
Posted 26 November 2015 - 12:39 PM
Lordred, on 23 November 2015 - 10:31 AM, said:
60fps avg, sure, locked 60fps, gonna need some proof.
I run 3440x1440 ultra wide with 670GTX, all low settings (not for this reason, but clear view etc)
GPU load 40-60%ish all the time.
If anything this game is CPU bound, but 60fps constant in normal matches without dips is doable with some tweaking
At least, it is VERY rare for me to dip below 60. I'd say the few exceptions are in some situations with heat vision on, or in CW but thats about it.
(3770K here)
The 6700k clocked at 4.5+GHz should theoretically never dip you below 60 imho, with the proper alterations applied.
Edited by MTs Cavia Porcellus, 26 November 2015 - 12:52 PM.
#14
Posted 26 November 2015 - 10:49 PM
cheapcamper, on 26 November 2015 - 05:21 AM, said:
to be honest i think large screen is DEF an large advantage. mine is a 32 incher and its good for everything. I can netflex n chill with my GF from my bed, watch lecture recording from my bed, and now a days i dont even need to zoom to shoot mechs at 700 M ish with ppcs. if you sit close enough you can just aimbot away with your skills with a large screen. and high resolution just makes you happier when you stick your face to your large screen . i say the 32 inch benq WQHD is DEF bang for the buck. mine is prettier but def a bit excessive at this stage
You know your mom told you to seat at least 2 meters away from the TV right ?
Edited by ShinVector, 26 November 2015 - 10:49 PM.
#15
Posted 26 November 2015 - 11:18 PM
So far with Very High on everything, it rarely drops off 60 fps at all, and usually only when your on one of the newer CW maps and with a long and wide view distance involved. Even then the drop isnt too bad.
#16
Posted 27 November 2015 - 05:25 AM
#17
Posted 27 November 2015 - 08:02 AM
Tell me you're not using MSAA or TXAA?
#18
Posted 29 November 2015 - 10:52 PM
No need for Anti Aliasing and everything looks amazing !
Would be sweet if we could downscale this game
Edited by cSand, 29 November 2015 - 10:52 PM.
#20
Posted 30 November 2015 - 12:00 AM
Goose, on 29 November 2015 - 11:56 PM, said:
It is and I love it.. Except when the UI and menus go all out of sync...
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