Add Server Choice To The Vote Interface
#1
Posted 24 November 2015 - 11:04 AM
#2
Posted 24 November 2015 - 11:33 AM
#3
Posted 24 November 2015 - 11:39 AM
#4
Posted 24 November 2015 - 12:17 PM
Siegegun, on 24 November 2015 - 11:39 AM, said:
True, so let us just take away the option, and whatever server you get is the one you play on. No more choice.
Roadkill, on 24 November 2015 - 11:33 AM, said:
#5
Posted 24 November 2015 - 12:38 PM
Just stop dude. You're usually a little more even keeled than this and typically have some decent ideas on how to improve things. This is no different than any of the other rant threads on forums. Doing stuff like just increases the chances that people just dismiss what you say or you just get threads deleted and such.
You don't like the voting system. That's ok. Post about it. (Just like you have been) in those threads. I could even understand it if you were just going for some cheap laughs, but that's not even the case here.
#6
Posted 24 November 2015 - 12:48 PM
WarHippy, on 24 November 2015 - 11:04 AM, said:
You can pick servers, just press the little button to the left of the QuickPlay button. Tada! enjoy.
P.S. L2TrollHarder
Edited by Kahnawake MechMaster Prime, 24 November 2015 - 12:48 PM.
#7
Posted 24 November 2015 - 01:03 PM
#8
Posted 24 November 2015 - 01:12 PM
Sandpit, on 24 November 2015 - 12:38 PM, said:
Sandpit, on 24 November 2015 - 12:38 PM, said:
Sandpit, on 24 November 2015 - 12:38 PM, said:
#9
Posted 24 November 2015 - 01:13 PM
WarHippy, on 24 November 2015 - 12:17 PM, said:
Sorry, but if you force people to play on a server where they have crap connection, they'll just quit. And then the MM will have even worse problems due to the reduced population.
Same problem if you force me to play with people who have crap connections because they're not allowed to choose a more appropriate server.
Your proposal is bad and you should feel bad.
#10
Posted 24 November 2015 - 01:21 PM
Fierostetz, on 24 November 2015 - 01:03 PM, said:
Unless the NA server is less populated that would not be applied to me.
That being said in full disclosure I don't want anyone forced to play on a server they do not want, nor do I think people should be forced to play game modes they do not want. It was a round about way of pointing out how silly the entire voting system is. If voting for mode against the wishes of some players is necessary for the greater good so too would the removal of server choice be a necessary improvement for the greater good despite player wishes.
#11
Posted 24 November 2015 - 01:24 PM
WarHippy, on 24 November 2015 - 01:21 PM, said:
That being said in full disclosure I don't want anyone forced to play on a server they do not want, nor do I think people should be forced to play game modes they do not want. It was a round about way of pointing out how silly the entire voting system is. If voting for mode against the wishes of some players is necessary for the greater good so too would the removal of server choice be a necessary improvement for the greater good despite player wishes.
Not a good comparison. A player may not care for Conquest, Skirmish, or Assault as the mechanics are undesirable, but there is no inhibition to player performance. Whereas being forced to play on a server that offers poor latency is actually an inhibition to player performance.
#12
Posted 24 November 2015 - 01:24 PM
Roadkill, on 24 November 2015 - 01:13 PM, said:
Same problem if you force me to play with people who have crap connections because they're not allowed to choose a more appropriate server.
Your proposal is bad and you should feel bad.
Now you know my pain with the entire concept of voting for game modes. I agree it is a bad proposal as is taking away our choice in game mode.
#13
Posted 24 November 2015 - 01:29 PM
Lord Scarlett Johan, on 24 November 2015 - 01:24 PM, said:
Not a good comparison. A player may not care for Conquest, Skirmish, or Assault as the mechanics are undesirable, but there is no inhibition to player performance. Whereas being forced to play on a server that offers poor latency is actually an inhibition to player performance.
There are players that don't really care all that much about their latency either(at least as long as it is stable). The comparison is fine because if you are not enjoying what you are playing your performance is going to be inhibited as well just in a different way.
#14
Posted 24 November 2015 - 01:31 PM
WarHippy, on 24 November 2015 - 12:17 PM, said:
Sorry, but the MM is struggling and we need more people to fill the gaps for the greater good. Sometimes having to deal with higher ping when you don't get the server you want is a small price to pay for faster queues and better quality matches for everyone else.
Yes because having 400+ ping is sure to improve the game play for sooo many users....
#16
Posted 24 November 2015 - 01:41 PM
WarHippy, on 24 November 2015 - 01:34 PM, said:
Actually, yeah, it is different.
I can reliably hit people at 150 or less ping regardless of mode or map, and thus I can still have fun as the game is about shooting large robots regardless of mode.
I can't reliably hit people at 300+ ping, and thus stop having fun as it beginning to impede on my ability to shoot at large robots.
It's like playing a level in a singleplayer game you may not enjoy versus playing with a controller where the batteries are dying. One will end and you will get a level you enjoy playing, the other requires you to stop to recharge your controller or suffer through faulty equipment.
#17
Posted 24 November 2015 - 01:42 PM
That should actually be good on the matchmaker, especially it would help australian players out with getting some better matches.
#18
Posted 24 November 2015 - 01:51 PM
Lord Scarlett Johan, on 24 November 2015 - 01:41 PM, said:
Actually, yeah, it is different.
I can reliably hit people at 150 or less ping regardless of mode or map, and thus I can still have fun as the game is about shooting large robots regardless of mode.
I can't reliably hit people at 300+ ping, and thus stop having fun as it beginning to impede on my ability to shoot at large robots.
It's like playing a level in a singleplayer game you may not enjoy versus playing with a controller where the batteries are dying. One will end and you will get a level you enjoy playing, the other requires you to stop to recharge your controller or suffer through faulty equipment.
#19
Posted 24 November 2015 - 02:02 PM
WarHippy, on 24 November 2015 - 01:24 PM, said:
I agree that's also bad, but they're really not the same.
One is a technological limitation. The other is a player preference.
But yeah, game mode voting has made it so that I'm not willing to pilot an Assault Mech. I don't like taking an Assault into Conquest, so since I no longer have any control over that I just don't take Assaults.
I don't have any similar option when it comes to ping, though, which is why they're not the same.
#20
Posted 24 November 2015 - 02:06 PM
Roadkill, on 24 November 2015 - 02:02 PM, said:
One is a technological limitation. The other is a player preference.
But yeah, game mode voting has made it so that I'm not willing to pilot an Assault Mech. I don't like taking an Assault into Conquest, so since I no longer have any control over that I just don't take Assaults.
I don't have any similar option when it comes to ping, though, which is why they're not the same.
As someone who plays on both sides of the pond, I'd rather have that (with a reasonable ping limit included in the algorithm, of course) than these game mode voting shenanigans.
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