I've been playing since closed beta and I remember the days your light mech would bump into an assault or heavy and go tumbling over. PGI later removed this feature with the promise that we might see it later.
Now while it was definitely annoying to get trampled repeatedly, it would have been a great feature if it was a little less severe. I feel that if it is re balanced and tuned up, it would add greatly to the game play.
These days, anyone can jump into a light mech and wreak havoc like an annoying little booger. It used to be that it was a mark of a skilled light mech pilot to be able to maneuver with out consequence.
The physics of mechs falling over help the game feel so much more real, and being a sure footed light mech pilot would set you apart from the rest.
Please consider it,
Charlic Pechatnov Davion
Edited by Peachy Davion, 25 November 2015 - 10:03 AM.