- Determine a point in the new tutorial where a new player has learned enough about the basic game to introduce the clans.
- Cinematic about clans attacking the academy and the recruits and Adams are forced to flee. Can show off the really nice clan mechs here with their looming and frightening designs.
- Adams and recruits retreat to a different base and set up a new virtual training area where Adams can pass on basic clan info to the player.
- At this point, the player can 'switch sides' and a new trainer (not Adams) teaches a new clanner the basics of clan stuffs. Can be patterned similarly to existing tutorial with t he exceptions of differences in tone/lore/mechlab.
This can lead into making the player pick an initial faction (and teach how to switch faction and about faction loyalty rewards) and later move on to a tutorial about CW.
Anyway I don't expect things to be done exactly this way but I hope these small ideas help flesh out the main thing later on.