1. Voting. This whole idea is annoying. I don't like Conquest and Assault. I don't want to have those game modes forced upon me. I am not happy playing them, so it seriously baffles me why people think I should be forced into playing them. Arguments about these modes requiring tactics, in my opinion are BS, but more so miss the point. Why would you willingly team up with someone who does not want to play this particular gamemode. I am sure many people don't like skirmish as well. Under the old system I could opt out of non-skirmish games, and other people could pick their favored game modes. Why is this so bad?
As far as maps go, now i find overwhelmingly I am limited to playing on four or five maps. Why have any others? Who votes for mordor as anything but a joke? I know Mordor sucks, but it sucks for everyone. Same thing with Viridian Bog. My point is random map selection might have been lame, but mostly that was due to the weighting give to new maps. If voting tells PGI what maps aren't working, then maybe its useful, but right now I keep playing the same maps over an over.
2. New maps. River city I hate, but then I hated River city before, so It does not anger me (and before you say I can't play it, I will disclose that statistically its my best map). The new Forest Colony has too much cover, and really plays like river city in the trees. The complexity of the old map was the contrast between good cover and the open shooting lanes which made moving from cover to cover something to think about. Now there is too much cover, and too many places to get stuck. The New Caustic Valley pisses me off even more because it completely changes the map -it now plays just like River ****** or Forest Colony. The old map was an open range death trap that rewarded Long range weaponry. Yes it allowed for NASCARING, but that failure of a tactic was fault of the players, not the map.
3 Nascaring.
4 Players who scatter all over the place in Conquest looking to win by CAP - You can't win if everyone on the team gets killed because you did not stay together and they did,
5. Assault. For two reasons. The first is the removal of turrets. Turrets prevented that lovely situation where we can sit and watch the bases get captured without ever having a chance to fire a shot. Alternatively, there are players who go for the capture without regard to what the rest of the team is doing, which creates a lopsided situation when 12 enemy mechs hit eight mechs not capturing. Oh and then the enemy, having disopsed of the main body goes and kills the capping mechs. To top this off, the players who scatter about willy-nilly then come on line and botch about unfair games or lurmageddon or laservomit.
6. PGI constantly trying to balance the weapons. Don't. Leave the weapons alone, and and let the players sort out the balance. You won't ever Balance 3052 IS tech with clan tech. So give the sphere more tons, or better give them Clan tech too.
7. Tier. Nothing pisses me off more than players insulting each other by asking "what tier are you" to Suggest that one player is worse than another. (Or saying "this is a tier 3 Post"). The point of tier was not to give higher tier players some reason to make lower tier players feel bad. I am tier three, I kill tier one players and tier five players.
It doesn't really matter because a persons ability in any given game is very much based on team, and tier is overwhelmingly about winning and losing the game. Its a stupid Idea that will only drive players away. If it is truly useful, then it should be hidden from players
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8. The [redacted] player who wanted to instruct me about LRMS when I was in a game on terra therma. That player informed me that LRMS don't work at close range, asked me what tier I am, and then said I needed to die. If you read this, Clan LRMS work at close range, not well, but 45 clan lrms at 130 meters still hits at least as well as a medium laser. I am tier 3 and I have been tier 2, but I am grinding a bunch of Battlemasters and I suck at them. However I got to tier 2 by playing LRM boats, So assume I have some Idea of how to play them decently. Oh and at the end of the game I had more damage, more kills, more assists and a higher match score than you did. Its all fine and dandy to think you are the ****, but you better be able to back it up.
9. Steam. The injecting of steam noobs may well indeed help the game in the long run, but now it means the pug matches are dominated by people on the low end of the learning curve. Its frustrating, especially when they don't learn the game and tell older players how to play the game. Like the[surat] above. So if you are new, welcome, but stick together, don't nascar and for godsake don't try to cap the enemy base in assault (or in conquest) all on your own. And stay out of the middle in Mordor (I know this is counter intuitive for some, but the center is where PUGS go to die).
That's my rant, and now I feel better. Thanks for being you.
Edited by Marvyn Dodgers, 15 December 2015 - 04:53 PM.
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