(This is obviously the number one question.
I absolutely feel I can answer with 100% confidence that the development of a second game will no impact MWO in any way. Now let's remember saying it will not impact MWO development is not the same thing as saying zero resources will be shared or swapped.
For instance it might be the case that were completely finished developing an Installer and build process for MWO just as an example, if the resource who develops those aspects for MWO moves over to develop those items for our second project, it doesn't impact MWO development in any way. There are other examples that would be valid as well, at this point MWO is a mature product and even though we still have lots of work to do, its not the same type of work we have been doing these first three years.
MWO development is dependent only on it's own viability as a product and nothing else. As long as you the customer are supporting its development we will continue to develop it.
Since I will have more opportunities to answer this question I will leave this question with that much information and move on.)
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MWO is a good mech game but for the 100 thousand plus+++ MechWarrior pilots MWO was going to be a revival of the beloved PC MechWarrior games MechWarrior2-MechWarrior4 Mercenaries.
Plus all the TT and BattleTech Fans enjoyed the thought of fun tactical gameplay as the plans were laid out for MWO just before the start of Closed beta.
Soon it was apparent Russ and PGI were off track making a mech game that more resembled World of tanks or COD with mech skins. At that time over 500,000 old players and fans started to drift away from the IP and funding started to diminish.
Of course Russ-Brian and PGI bankrolled 5 million dollars to use as they wished I hate to call MWO a scam but in a lot of ways it is. Why? because promises were made to people who paid into MWO and a minimal viable product was delivered.
Which MWO and Free 2 play games are not illegal in Canada and parts of the world it is always buyers beware.
MWO in my estimation had Russ and Brian listened to there players and fans and made a more MechWarrior5 type game using the best of TT/BattleTech and the Past PC Mechwarrior2-4 games it would have been a game of the year.
But no the social aspects 20 +Game modes and multiplayer league aspect plus Co-op and PVE and 70% of how the older games were played was swept under the rug and discarded in favor of a terrible WOT+COD FPS in mech skins that tries to be a E-Sport Moba and it fails hard at everything.
Many say well well this was the only way to remake the IP and I personally say BS to those that think MWO Is a great game nd could only be made the way it was. It is on par with Hawken which has the same core problems and many Free to Play and Pay games that only wish to bilk millions of dollars out of devoted IP fans and players.
So now MWO'S future development is being pushed back on the fans and players that are left and no input as to how it is developed is being taken by PGI for those that are left to decide its fate.
Now I understand as a player and a fan how IGP felt when they became the scape goat for PGI blunders and mistakes and was blamed and thrown under the bus
Edited by KahnWongFuChung, 07 January 2016 - 09:14 AM.