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Exhibition Series Hosted By Banditb17 And Mdmzer00


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#21 BanditB17

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Posted 08 January 2016 - 06:17 AM

ICYMI!



#22 tee5

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Posted 08 January 2016 - 06:57 AM

thx for uploading this BanditB17

#23 Zolaz

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Posted 08 January 2016 - 07:37 AM

PGI outdid itself with the presentation and build up towards the announcement. Hey, Russ, Paul and Tina ... I am having a party over at my house. Just wanted to give you the 4 hour notice. What you cant make it? Awwww, shucks.

#24 John McHobo

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Posted 08 January 2016 - 09:28 AM

An earlier announcement might have netted you a few more viewers from europe, including me.
Another time then.

#25 BMKA

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Posted 08 January 2016 - 11:24 AM

I missed it as well Posted Image

#26 mdmzero0

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Posted 08 January 2016 - 02:24 PM

View PostZolaz, on 08 January 2016 - 07:37 AM, said:

PGI outdid itself with the presentation and build up towards the announcement. Hey, Russ, Paul and Tina ... I am having a party over at my house. Just wanted to give you the 4 hour notice. What you cant make it? Awwww, shucks.

View PostJohn McHobo, on 08 January 2016 - 09:28 AM, said:

An earlier announcement might have netted you a few more viewers from europe, including me.
Another time then.


We usually advertise our shoutcasts over on http://www.reddit.com/r/OutreachHPG a few days in advance (as was this one). PGI posting this was pretty unexpected and far more than what we usually get.

#27 chewie

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Posted 09 January 2016 - 04:46 AM

yes yes yes a lovely demonstration of pinpoint shooting.

And everything that makes this game so bad.

Where was the diversity, where was the differentiation.

All had similar builds.




Someone mentioned the other day, about running mock up historical Battletech Battles.

That would have been interesting.

It might not be high end competition gamers trying to do to each other before they do to them, using the same tactics and such, but it world certainly be more interesting watching folks play with normal builds rather than the same old optimized builds.


GG and all that jazz.

#28 C E Dwyer

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Posted 11 January 2016 - 01:06 AM

Nice work, interesting commentary, thanks for sharing.


Two top Comp teams and I took from this show of skill.

The team with the most clan mechs won, so much for the cry babies.

SRM's are clearly not as bad as people claim or so many wouldn't have been used, basically learn to aim.

The game sadly is becoming very dull when a quick draw is considered a comp mech because it can carry LPL, or perhaps that why the matches ended how they did

#29 Deathlike

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Posted 12 January 2016 - 10:46 PM

The next one is coming soon™ (posting early just in case PGI posts this crazy late like the previous one:
http://mwomercs.com/...-18th-930pm-et/

#30 TheSilken

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Posted 12 January 2016 - 11:15 PM

View Postchewie, on 09 January 2016 - 04:46 AM, said:

Someone mentioned the other day, about running mock up historical Battletech Battles...............

Hmmm........I might just make that my next project after IS vs Clan is over. Could start out with a battle from the animated series or one of the TRO books. If a group of you guys start showing interest in something like this happening I would be glad to start working on it once my current planned event is over with. Of course suggestions for what scenario to do is always welcome. :D

#31 chewie

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Posted 13 January 2016 - 04:19 AM

The battle this person was talking about was things like battles found in source books either those based on units, or timelines like say the 4th succession war.

Of course it would mean people running stock builds for the re-enactment part of it, but of course you could run it with optimised builds (based on the chassis used of course) and see how it works out.

The only issue would be substitution of mech. Where a unit has a phoenix Hawk, run a vindicator or black Jack instead etc.

It has so many possibilities.





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