First off, it looks great. Absolutely iconic - recall this is the mech on the cover of the table top years and years ago. While the profile is striking, the scaling seems alright as well: even with the SRM box, it doesn't feel any taller than a Thunderbolt or an Orion, and is definitely thinner than the Thunderbolt.
Second, it feels agile for a heavy mech. I'll have to check the quirks again, but it felt more responsive than I expected even accounting for the default XL 280 engine in the WHM-BW. I'll want to see a hitbox analysis to see if XLs are really all that viable.
Third, the weapon mix is interesting as it feels all over the place. I suspect adept weapon group management is going to be a requirement for this mech with is many varied hard points. The WHM-BW is running with two ER PPCs, two MPLs, one SRM6, and four MGs. It has enough heatsinks you can fire the ER PPCs repeatedly, although I don't recommend more than two alpha strikes - the heat adds up too quickly. On the other hand, the amount of damage possible <500m and closing to brawling range scales up quickly. The close range weaponry is going to be brutal on softened up targets.
Unfortunately, there are some downsides too:
- Even squat, the SRM is still an exposed boxy pod on the shoulder that I'm sure counts as RT.
- The energy mounts on the arms are so low that you risk hitting terrain at waist height. There may be some pain points trying to get unobstructed fire on targets.
- The WHM is going to have face-tank to bring all of its weapons to bear, and while shielding and armor rolling are feasible given its agility, doing so risks losing those valuable arm weapons.