Throttle Decay On/off
#1
Posted 12 February 2016 - 10:09 AM
#2
Posted 12 February 2016 - 10:14 AM
Edited by Hobo Dan, 12 February 2016 - 10:16 AM.
#3
Posted 12 February 2016 - 10:16 AM
Instead, I bind the numbers 1-4 (above WASD) to 30%, 50%, 80%, and 100% throttle (respectively) so I can quickly jump to any speed I want and fine tune the speed with W/S keys.
Edited by CapperDeluxe, 12 February 2016 - 10:17 AM.
#4
Posted 12 February 2016 - 10:22 AM
And yet half the time I find myself crushing W into a singularity as if that's going to make me go just a little bit faster.
#5
Posted 12 February 2016 - 10:25 AM
#6
Posted 12 February 2016 - 10:26 AM
At first I hated it, preferring the "old mechwarrior" way of setting throttle to constant certain %. I forced myself to use decay. I noticed much more efficient early to mid game peek and fire, exposing myself less to enemy fire.
So I would suggest you go for it, live through the adjustment, and it can possibly improve your piloting.
Also, it's easier to adjust and vary your speed making it harder for enemies to focus their fire on a specific component of yours.
#7
Posted 12 February 2016 - 10:28 AM
#8
Posted 12 February 2016 - 10:30 AM
I have a binding for throttle at 100% and use throttle decay. You get optimal defilade acceleration in lights, but don't have to hold down w when applicable.
#9
Posted 12 February 2016 - 10:35 AM
#10
Posted 12 February 2016 - 10:40 AM
But as far as the throttle is concerned, its nice to immediately change speed levels with the slightest hand movement and only need my thumb and forefinger to do everything else.
I love the joystick because of immersion and my clumsy hands tend to get lost on a keyboard. I use the Thrustmaster 16000m, because it is ambidextrous.
#12
Posted 12 February 2016 - 11:09 AM
3xnihilo, on 12 February 2016 - 10:09 AM, said:
Yes, the current throttle acceleration/decel speeds are very slow.
However, I can't stand Throttle Decay.
So, my work around is this:
Throttle decay is off.
"Set Throttle to 100%" = "2"
Full Stop = "X"
Step Throttle Up, Step Throttle Down = "W" and "S" , respectively.
If you're close to a mech that has ERPPC's, max throttle/full stop and the Step Throttle Down keybindings basically make you invincible in a locust. you can move so erratically. It helps too if you have a feeling for how long weapon cooldowns are, so you can move at the last second.
Edited by MoonUnitBeta, 12 February 2016 - 11:46 AM.
#13
Posted 12 February 2016 - 11:12 AM
3xnihilo, on 12 February 2016 - 10:28 AM, said:
I've heard a few light pilots using it just when they play lights, and considering the nature of light mechs and how it is a bit easier to stutter step using throttle decay, I wouldn't say it is a bad thing. For mediums and up though, you should probably turn it off.
#14
Posted 12 February 2016 - 11:20 AM
"Step throttle up" to the W key
and
"Step throttle down" to the S key.
It's just like turning decay off, but it has the accel/decel rates of throttle decay I believe. I can't drive with decay on, so this approximates it for me. I like to cruise without pressing W, and sometimes use #4-5 for other weapons groups.
#15
Posted 12 February 2016 - 11:22 AM
Boulangerie, on 12 February 2016 - 11:20 AM, said:
"Step throttle up" to the W key
and
"Step throttle down" to the S key.
It's just like turning decay off, but it has the accel/decel rates of throttle decay I believe. I can't drive with decay on, so this approximates it for me. I like to cruise without pressing W, and sometimes use #4-5 for other weapons groups.
Ah yes, that's what it's called.
Very helpful. It's a lot faster than default throttle accel/decel
#16
Posted 12 February 2016 - 11:23 AM
E= Throttle up
And WASD,
Best of both world.
#17
Posted 12 February 2016 - 11:24 AM
#18
Posted 12 February 2016 - 11:30 AM
#19
Posted 12 February 2016 - 11:38 AM
If I am moving backwards I am moving backwards full speed.
I play a lot of FPS games and I am used to WADS, my hand is already there as I am steering with A and D anyway and it feels more intuitive to me.
The choosing to go slower with a sliding scale is much like the walk/run toggle on most games. It's a thing, but it's not a useful thing. If my Mech would fall at high speeds while turning fast or if my aim was shoddy at maximum speed I would consider it, but even then I can control my speed easily by feathering the key if in a fast Mech.
Edited by Aetes Nakatomi, 12 February 2016 - 11:39 AM.
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