Brawler Adder - A Bad Idea?
#1
Posted 14 February 2016 - 01:32 AM
This is what I came up with the Adder:
https://dl.dropboxus...Adder%20Med.jpg
So even more firepower up close than with the Shadow Cat which firepower I have already found to be good.
Heat efficiency seems to be good at 1,35 that means I could even remove one heatsink, take medium pulse laser instead and still have it on 1,3.
https://dl.dropboxus...der%20Pulse.jpg
The downsides compared to Shadow Cat would be the lack of ECM, jetpacks and MASC making it far less manouverable. Less armor which I believe would be kinda compensated with its smaller size. Plus overall its not all that fast for a light mech.
I went to metamechs site expecting to find this build there but nope. Then I went to check youtube to find some gameplay footage of this build but didn't find any. I have never seen anyone running on this build and just seeing Adders overall on the battlefield is quite rare... Which of course got me concerned that maybe this is a bad idea afterall and I would just waste a lot of cbills going for this..
I just feel like I might be able to actually do something with it as I wouldn't be the highest priority target on the list if I have bigger friendly mechs around me. Going unchecked could give me an opportunity to dish out some serious damage before the enemy realizes that the little harmless Adder might not be so harmless after all...
What do you guys think?
#2
Posted 14 February 2016 - 02:17 AM
#3
Posted 14 February 2016 - 04:45 AM
Try this one. ADR-A SRM Bomber
#4
Posted 14 February 2016 - 04:58 AM
#5
Posted 14 February 2016 - 06:21 AM
bayoucowboy, on 14 February 2016 - 02:17 AM, said:
Its not like I have to have a light mech for SRM work. This was just something I came up with and realized I can have even more SRM's on Adder than on Shadow Cat. Jenner IIC looks interesting, but too bad its available only for MC (not gonna spend 8000mc for three variants). Also I have spend too much GXP and money for clan mechs that switching to IS doesn't seem like something I want to do.
Fox With A Shotgun, on 14 February 2016 - 04:45 AM, said:
Try this one. ADR-A SRM Bomber
Yes exactly. Iam not looking to run around the map on my own like those fast light mechs do. Iam not doing that with the Shadow Cat either since its a suicide. But yeah the lack of JJ's really might be the deal breaker here as it will remove lots of routes where I could do a quick flank or just to fly up to peak over a hill to fire all missiles which I often do with the Shadow Cat.
#6
Posted 14 February 2016 - 06:31 AM
#7
Posted 14 February 2016 - 02:01 PM
SHC-A SRM/SPL Brawler
I suppose this sort of thing is what you're looking for?
Edited by Fox With A Shotgun, 14 February 2016 - 02:02 PM.
#8
Posted 14 February 2016 - 02:42 PM
That said, I do enjoy the adder. Even if PPCs are garbage, 2x PPC adder is fun once in a while. Mainly on CW, but it works meh-enough in PUGS.
Could run the Boom-Snake. LB-X20 + 3 Er Smalls.
It's terrible, but it's hilariously terrible. And once in awhile you actually do damage with it or kill someone. It's great.
#9
Posted 15 February 2016 - 08:54 AM
Fox With A Shotgun, on 14 February 2016 - 02:01 PM, said:
SHC-A SRM/SPL Brawler
I suppose this sort of thing is what you're looking for?
Iam not saying Shadow Cat is necessarily great for brawling, but I have been using it maybe like 15-20 hours or so and unless our team gets completely stomped I have been able to do quite consistent 350-500 damage per round with 1-3 most damage done. I cant go head to head against any bigger mechs, but shooting them from unexpected angles (thanks to jetpack) or by going to help a teammate who is in fight I have found out I can put out pretty good damage and do it quick. So at least on tier 3 its working fine.
I have to sit out of the fight for 3-5 minutes from the start and just avoid taking damage whlle looking for opening when to go and attack. But I believe its the same thing for all brawler builds?
Here is the build I have been using on my Shadow Cat:
https://dl.dropboxus...hadow%20Cat.jpg
I tried it without artemis and the spread of the missiles is just too much. So I think artemis is a must so I can focus the damage more accurately. Also I think the amount of ammo on your build is a bit overkill. 300 rounds on my build is just about enough and maybe could use 350-400 rockets to be perfect. But cant get it all. Also I feel like running medium lasers is better since I can use them to harass and do decent damage bit longer range and dont have to rely on point blank fighting.
Anyways the topic was not to talk about Shadow Cat, but whether the Adder could do the same task. And based on the replys I think I have to forget it.
BUT yesterday I was observing someone running Mad Dog with 6x SRM6 (with artemis) and 3x medium lasers. And boom, thats it! I think we have a winner for my next mech.
#10
Posted 15 February 2016 - 10:59 PM
Windscape, on 14 February 2016 - 04:58 AM, said:
i use this exact same build.. right arm lb and torso all 3 ersmall.... it kills also try the clan uac-10.
stay with the pack and use your cannon to keep other lights and meds at bay
a lot of players dislike the lbx-20.. it is however surgical within 270m or so. great for mid game when a lot of armor on the enemy is stripped
Edited by 1Grimbane, 15 February 2016 - 11:00 PM.
#11
Posted 17 February 2016 - 03:39 PM
your splatadder is okay. But i fear you have to few ammo.
#12
Posted 26 February 2016 - 08:06 AM
#13
Posted 26 February 2016 - 08:14 AM
#15
Posted 26 February 2016 - 10:04 AM
#16
Posted 26 February 2016 - 10:22 AM
#17
Posted 26 February 2016 - 10:38 AM
#18
Posted 01 March 2016 - 09:24 PM
ADR-A Heated Shot
Get in their face. Flame. Laugh as they can't return fire while you facehug them and pound them with your cold UAC20!
#19
Posted 12 March 2016 - 01:17 PM
http://mwo.smurfy-ne...67d66e494992134
Lots of fun, but not too good against bigger mechs. Does destroy most lights with 1-2 salvos.
#20
Posted 14 March 2016 - 02:56 AM
TouchFluffyTail, on 12 March 2016 - 01:17 PM, said:
http://mwo.smurfy-ne...67d66e494992134
Lots of fun, but not too good against bigger mechs. Does destroy most lights with 1-2 salvos.
SSRM without BAP? An ACH could close the gap on you and you couldn't fire a thing. Not to mention a distinct lack of ammunition; an extended fight will cause you to fail due to lack of ammo.
Try something more balanced. ADR-PRIME SSRM4x4. And I would really suggest using dumbfired SRMs if you really have to go this way. Much higher burst and dps, lighter, and cooler (due to more DHS).
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