New content. What should it be?
Posted 14 July 2012 - 11:12 PM
Posted 14 July 2012 - 11:37 PM
Posted 14 July 2012 - 11:44 PM
Posted 15 July 2012 - 03:50 AM
"Tentatively" because I have no idea how well their command-issue system will hold up, and because I REALLY have to question whether the benefits outweigh some spastic power junkie screaming in my ear about how we'd totally win if only everyone did what he says. In between swear words. And complaints about how we all suck.
But without a common, easily accessible VOIP, guilds with their own VOIP are just going to steamroll everyone. Period. They might do that anyways due to team-building and an existing command structure, but without their own VOIP channel, PUGs will simply have no chance.
Posted 15 July 2012 - 04:16 AM
a solid healthy mix of the above seems to be missing or at least some combinations of it
I go for
M(s)ingle player content
Posted 15 July 2012 - 04:17 AM
Posted 15 July 2012 - 04:26 AM
Posted 15 July 2012 - 04:35 AM
Adding one without another might make the game woefully lopsided.
Posted 15 July 2012 - 05:17 AM
Posted 15 July 2012 - 06:35 AM
the daishi comes when the stupid clans come. seriously why couldn't this be in 3025.
Posted 15 July 2012 - 06:45 AM
This is one big part of why I am here (besides big 'Mechs shooting each other), so I was a bit disappointed that it won't be in at the beginning. But as long as it gets here, it is fine by me. It should just come as soon as possible, because without it, MWO is just a storyless random map shooter and many things will be left out in the cold: Wars, Merc Corps, Loyalty Points, Conquering of Planets and so on.
I just hope that thsi stuff will be in until Open Beta starts.
Posted 15 July 2012 - 06:56 AM
Seems silly to me so I didn't vote.
Now once I play the game and see what it contains already...
I might then have the info needed to intelligently suggest the addition of xxxx.
Till then I'm just waiting to see...
Posted 15 July 2012 - 10:41 AM
Exactly this. /thread
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