Community QNA 2 - Ask the questions
Posted 07 December 2011 - 04:37 PM
Posted 07 December 2011 - 04:38 PM
Will there be a matchmaking system that will allow an unaffiliated mercenary to "hot drop" into a proposed or ongoing battle?
A related question: will there be a function in a matchmaking system that will allow "battle commanders" to choose an idle mercenary seeking battle to join a drop?
Posted 07 December 2011 - 04:40 PM
I am some what curious about how these matches (or series) will get set up. My question(s) is.
Will these Matches be schedule-able (set a date) or more a Show and Go style?
Can a series of Matches (say on differing planets) be offered and then fought one after the other against different factions or Merc Corps?
Edited by MaddMaxx, 07 December 2011 - 04:51 PM.
Posted 07 December 2011 - 04:41 PM
Will there be measures to prevent people from abusing the system by cooperatively grinding to gain LP e.g. allowing a friend from another faction to kill you 400 times?
Someone creating multiple pilot names each joining a different faction and then he just kills his alts over and over to raise his LP.
You get my point. Thanks!
Edited by lakedaemon, 07 December 2011 - 04:47 PM.
Posted 07 December 2011 - 04:42 PM
Wont that fraction the community in 3 sections ? How can this be good ?
I love to shoot Kuritans and Mercs, will i be able to do both or will i need to chose who i will be able to shoot in a satisfying manner ?
Posted 07 December 2011 - 04:47 PM
2. How great are the rewards for border worlds?
3. Is there any benefit to being a lone wolf?
4.Since a contract system is being used for merc corps. What prevents a merc corp from bidding 1 c-bill for every world they want to fight on if they have sufficient money saved up from previous operations?
Posted 07 December 2011 - 04:48 PM
A. Yes we will. It is important to us that new players experience the fun of MechWarrior® Online™ right beside the seasoned veteran who need to control every aspect of the game.
Will players be separated by realism settings, and what if any impact will this have on the persistent world aspect? I.E. will we see one persistent world where all levels of realism have the same impact, or will we have multiple persistent worlds?
Posted 07 December 2011 - 05:00 PM
Posted 07 December 2011 - 05:04 PM
Posted 07 December 2011 - 05:05 PM
Posted 07 December 2011 - 05:21 PM
Posted 07 December 2011 - 05:24 PM
Posted 07 December 2011 - 05:25 PM
2. Can LPs be transferred to another faction or Lone Wolf? What is the mechanism for this (C-bills, real $, etc...)
3. will LP decay at a faster rate as you get higher in rank? Does all LP decay at the same rate (faction, lone wolf, clan)
4. what is the duration of persistence? Will there ever be server/world resets?
5. Can Mercs 'buy' LPs if they are requested by a faction for defense/occupation?
6. Will there be 'world' events that affect the most dominant factions (in order to restore balance if it gets out of whack)?
Posted 07 December 2011 - 05:33 PM
Posted 07 December 2011 - 05:37 PM
So, what kind of external third party league integration is being considered in relation to the community combat?
Related to that, if you're going to use them, what kind of concepts for player, house, merc, (etc) statistics have you seriously considered?
Edited by Pht, 07 December 2011 - 05:38 PM.
Posted 07 December 2011 - 05:39 PM
Posted 07 December 2011 - 05:44 PM
Edited by ManDaisy, 07 December 2011 - 05:44 PM.
Posted 07 December 2011 - 05:45 PM
Will the Shadow Hawk be in the game?
Will the Clint be in the game?
Posted 07 December 2011 - 05:46 PM
If so: Can we access other faction's mechs in any way (Real money trading, player auction house, salvage, etc...)?
It was said that Factions can gain particular bonuses from faction worlds. Merc Corps were said to gain advantages from occupying border worlds, do they have some other advantage? It seems the Faction players will get greater potential for benefit (I would still play merc though, for the dashing lifestyle alone).
...this one is not directly related to the community warfare, maybe, but I have to try...
Posted 07 December 2011 - 05:49 PM
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