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Town Hall Live Summary (Cliffnotes)


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#1 Tristan Winter

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Posted 01 April 2016 - 05:38 PM

Here is an incomplete list of news (or semi-news) from the Town Hall. It's not comprehensive. I only wrote the stuff I found interesting and noteworthy.
  • Russ just announced there will be no April Roadmap posted today. Because the April patch is all about CW Phase 3 and he was busy and not motivated to write it, since it was all about CW Phase 3 only.
  • Smaller engines (e.g. Locusts with XL180's) will get some improved heat dissipation. If I understand it correctly, all light mechs will still need 10 heat sinks, but they will all be 10 trudubs, effectively? I may have gotten this wrong.
  • PPC and ER PPC heat lowered.
  • Zoom will now be client-side, so there won't be any lag on zoom anymore.
  • Command wheel coming in May, probably. Minimap will be changed, showing the whole map or a bigger area of the whole map. Every time someone uses the command wheel, they will ping on the minimap, so you can see who is talking.
  • All rescales coming in June patch. Basically every mech in the game. A lot of quirk changes coming in June and July as a result.
  • Deckles coming in June patch.
  • New Frozen City in May or June.
  • 2 new map designers hired. A bunch of new people hired in the past few months. "The team is growing". The sky is probably not falling tomorrow.
  • Solaris probably next thing after CW Phase 3. Maybe this is old news, but it's definitely being called Solaris now, which implies arenas, crowds, commentators, etc.
    Russ explains Solaris will have ranked 1v1 and ranked 8v8. So you will have ranked top players and ranked top 8-man teams with names (e.g. "The Hateful Eight").
  • Russ confirms that there's no pink camo colour in the game because Russ & Dennis were worried that it'd make the game look too silly and immature. He may reconsider, they're going to discuss it.
  • New Skill tree will be a priority after CW Phase 3 is out. It's "on top of the list".
  • PVE will be "stand-alone". Whatever that means. Could be interpreted as an offline game with MWO assets, maybe.
  • No Loyalty point reset.
  • No Battle of Tukayyid 3
  • Dragonfly is next mech pack. Another mech pack will be announced shortly (in less than a month?), but they're not doing a 1-1-1-1 mech pack or Clan Wave 4, because they couldn't find a selection of 4 different mechs from each weight class that Russ believed were solid choices.

Edited by Tristan Winter, 02 April 2016 - 01:05 AM.


#2 InRev

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Posted 01 April 2016 - 05:41 PM

I'm having a hard time focusing on it since Russ's voice makes me sleepy, but has anything concrete actually been said about what makes Phase 3 different? I don't think I've heard anything worthy of the "excitement" that NGNG keeps trying to hype up.

#3 Deathlike

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Posted 01 April 2016 - 05:44 PM

View PostTristan Winter, on 01 April 2016 - 05:38 PM, said:

Since the NGNG chat is kind of crowded, I'm interested to hear if there's any other forum warriors listening to the Town Hall right now, and what your reactions are.

Right now, we're 30 minutes in. All good so far, in my book. Just talking about CW Phase 3. The bit about unit coffers only being used for buying extra zones in planetary defense and recruiting new members is a bit disappointing.

What do you guys think so far?


TL;DW

Didn't he say something along those lines previously anyways?

This doesn't sound new nor unique.

#4 Tristan Winter

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Posted 01 April 2016 - 05:45 PM

View PostInRev, on 01 April 2016 - 05:41 PM, said:

I'm having a hard time focusing on it since Russ's voice makes me sleepy, but has anything concrete actually been said about what makes Phase 3 different? I don't think I've heard anything worthy of the "excitement" that NGNG keeps trying to hype up.

They announced the features a long time ago, so I wasn't expecting them to suddenly say "Oh, and we're introducing aliens too" or anything like that.

And I'll take professional, boring Russ over joking, drunk Russ any day of the week. (No, I'm not fun at parties)

#5 El Bandito

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Posted 01 April 2016 - 05:46 PM

As long as they do not mention the "Pinpoint" skill tree, or the LBX, or the MG, my interest remains closed.

#6 Tristan Winter

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Posted 01 April 2016 - 05:47 PM

View PostDeathlike, on 01 April 2016 - 05:44 PM, said:


TL;DW

Didn't he say something along those lines previously anyways?

This doesn't sound new nor unique.

Not a lot of new info so far, no. But I thought I may as well get the thread going now. I don't think they've said anything about unit coffers before, it was kind of a mystery.

#7 Deathlike

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Posted 01 April 2016 - 05:54 PM

View PostTristan Winter, on 01 April 2016 - 05:45 PM, said:

And I'll take professional, boring Russ over joking, drunk Russ any day of the week. (No, I'm not fun at parties)






View PostTristan Winter, on 01 April 2016 - 05:47 PM, said:

Not a lot of new info so far, no. But I thought I may as well get the thread going now. I don't think they've said anything about unit coffers before, it was kind of a mystery.


Remember the discussion about "unit roster sizes" and "C-bills to recruit"? Well, welcome to months ago.

#8 InRev

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Posted 01 April 2016 - 05:55 PM

View PostEl Bandito, on 01 April 2016 - 05:46 PM, said:

As long as they do not mention the "Pinpoint" skill tree, or the LBX, or the MG, my interest remains closed.


LBX just got mentioned but Russ doesn't remember what the change is. Posted Image

#9 Tristan Winter

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Posted 01 April 2016 - 05:56 PM

View PostDeathlike, on 01 April 2016 - 05:54 PM, said:

Well, welcome to months ago.

Who took the jam out of your donut?

#10 Lukoi Banacek

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Posted 01 April 2016 - 05:59 PM

View PostInRev, on 01 April 2016 - 05:55 PM, said:


LBX just got mentioned but Russ doesn't remember what the change is. Posted Image


Changed them all to AC's.

#11 InRev

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Posted 01 April 2016 - 06:00 PM

View PostLukoi Banacek, on 01 April 2016 - 05:59 PM, said:


Changed them all to AC's.


If only. Posted Image

#12 KODIAK-AU

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Posted 01 April 2016 - 06:00 PM

no more zoom lag <3

#13 Tristan Winter

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Posted 01 April 2016 - 06:02 PM

View PostThe Kodiak, on 01 April 2016 - 06:00 PM, said:

no more zoom lag <3

I was in-game when he said that bit. Did he say zoom will no longer be server-based? Only client-based?

#14 cazidin

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Posted 01 April 2016 - 06:03 PM

View PostInRev, on 01 April 2016 - 05:55 PM, said:


LBX just got mentioned but Russ doesn't remember what the change is. Posted Image


Judging by the very minor changes planned for PPCs i'm very cautious about the LBX changes.

#15 Deathlike

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Posted 01 April 2016 - 06:04 PM

View PostTristan Winter, on 01 April 2016 - 05:56 PM, said:

Who took the jam out of your donut?


Paul.

Seriously though, it was a bigger discussion in the CW boards than General Discussion (despite volume and all that).

I was expecting some unit prunings anyways in anticipation of it although ironically SWOL with their "vast # of members" are "reorganizing". Mercstar is very likely to do some form of restructuring as a consequence... but I guess we'll have to see.

#16 El Bandito

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Posted 01 April 2016 - 06:06 PM

View PostTristan Winter, on 01 April 2016 - 06:02 PM, said:

I was in-game when he said that bit. Did he say zoom will no longer be server-based? Only client-based?


If that is the case, then my 220 ms gameplay would improve a lot. I'm sure the coders are salivating about client based zoom.

#17 KODIAK-AU

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Posted 01 April 2016 - 06:09 PM

Yeah zoom will be client side now instead of server side

Edited by The Kodiak, 01 April 2016 - 06:09 PM.


#18 Deathlike

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Posted 01 April 2016 - 06:09 PM

View PostEl Bandito, on 01 April 2016 - 06:06 PM, said:

If that is the case, then my 220 ms gameplay would improve a lot. I'm sure the coders are salivating about client based zoom.


There's technically very little reason to make the server control your zoom.

It's not as if "420-noscope" is a thing in MWO.

The worst part is Advanced Zoom does actually ignore objects in front of you (imagine if that message was built into the vision mode).

#19 Troutmonkey

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Posted 01 April 2016 - 06:56 PM

View PostThe Kodiak, on 01 April 2016 - 06:00 PM, said:

no more zoom lag <3

Very happy about this. Wonder if the same applies to vision modes

#20 Shard Phoenix

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Posted 01 April 2016 - 06:59 PM

ZZZZZzzzzzzzzzzzzzzzzzzzzzzzzzzZZZZZZZZZZzzzzzzzzzzzzzzzz.

Summed it up for me.





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