Jump to content

Patch Notes - 1.4.69 - 17-May-2016


106 replies to this topic

#101 MovinTarget

    Member

  • PipPipPipPipPipPipPipPipPip
  • Field Marshal
  • Field Marshal
  • 3,831 posts
  • LocationGreen Acres

Posted 18 May 2016 - 01:57 PM

View PostG SE7EN7, on 17 May 2016 - 05:20 PM, said:

Please return lobby screen to old size, new size is ridiculously huge. What a waste of space, would rather see some additional info like what the queues are doing or what the scout/invasion progress. Or even...sit down for this PGI.... let us work on our mechs while we wait!!!


this.







This....




SO MUCH THIS IT HURTS

#102 MW222

    Member

  • PipPipPipPipPipPipPip
  • Urban Commando
  • Urban Commando
  • 620 posts
  • LocationWay, Way Over there, Face North turn left or was that right?

Posted 18 May 2016 - 04:09 PM

It was, leave match select new mech click Quick Play, move on to next match, now it's leave match, select new mech, click Quick Play, wait for new window drop down to open, Click Use current mech and so on. I don't see the improvement here, but hey maybe thats just me.

#103 Jables McBarty

    Member

  • PipPipPipPipPipPipPipPip
  • 1,035 posts
  • LocationIn the backfield.

Posted 18 May 2016 - 04:56 PM

Please make the little "Current Games" Window enduring. Because if I mouse too fast, then it disappears, and I spend like 30 seconds pressing Quick Play, missing "new game" over and over and over again.

#104 Jables McBarty

    Member

  • PipPipPipPipPipPipPipPip
  • 1,035 posts
  • LocationIn the backfield.

Posted 18 May 2016 - 05:08 PM

View PostMW222, on 18 May 2016 - 04:09 PM, said:

It was, leave match select new mech click Quick Play, move on to next match, now it's leave match, select new mech, click Quick Play, wait for new window drop down to open, Click Use current mech and so on. I don't see the improvement here, but hey maybe thats just me.


I broadly agree with this. Make it an option, like with the "Select Server" drop-down.

#105 Boyka

    Member

  • PipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 123 posts

Posted 19 May 2016 - 11:00 AM

Kodiak need a fix, actually this mech is a walking CT, twist quirks are useless if you cannot spread damage on side torsos.

Did Russ tweeted something about it? We need an Hotfix asap.

#106 Mad Dog Morgan

    Member

  • PipPipPipPipPipPip
  • The Raider
  • The Raider
  • 489 posts
  • LocationOutlaw On The Run, Faster than a Stolen Gun

Posted 22 May 2016 - 07:43 PM

Game stability has gone to hell and this targeting bug is really annoying.

Edited by Vaskadar, 22 May 2016 - 07:46 PM.


#107 Void Angel

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • The Marauder
  • The Marauder
  • 6,593 posts
  • LocationParanoiaville

Posted 26 May 2016 - 10:51 AM

View PostInnerSphereNews, on 16 May 2016 - 10:40 AM, said:

All 'Mechs: Reduced the brightness/flaring when firing Machine Guns in first-person view. This issue was particularly bad in variants such as the LCT-PB.


Yaaaaaaay!





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users