Bucky Goldstein, on 16 July 2012 - 11:58 AM, said:
@ xRaeder: I think the program Bluetaja uses is similar to Quickmech in that the mech info isn't stored in a database, so we have to build it manually with whatever load-out you listed here on your post.
Yes. If you want all official mech files, download MegaMek (TT converted to computer):
http://sourceforge.n...10.zip/download
Inside the zip file you download, go to data/mechfiles/ and you'll see another zip file called mechs. Take this and uncompress it, inside it has all official mechs, sorted by year and clan vs IS. Quickmech can open these files.
Eximar, on 16 July 2012 - 12:32 PM, said:
Blueraja,
Here it is in SSW:
Or, for the sake of your eyes, here it is instead in quickmech:
===============================================================================================
Atlas xRaeder IS 100t Biped BV2: 2370
MP: 3/5/0 14 Double HS Endo Steel C-Bills: 10,410,000
Engine: Standard Gyro: Standard Cockpit: Standard LLAA LHA RLAA RHA
-----------------------------------------------------------------------------------------------
Standard: LA: 33 H: 9 RA: 32 Total: 304 (19.0t)
LT: 30 /12 CT: 44 /18 RT: 30 /12
LL: 42 RL: 42
-----------------------------------------------------------------------------------------------
Crits: LA H RA
1 Double Heat Sink 1 Double Heat Sink
1 Large Pulse Laser 1 Large Pulse Laser
LT CT RT
1 LRM 15 2 Medium Laser 1 Gauss Rifle
3 LRM15 Artemis Ammo 4 Gauss Rifle Ammo
LL RL
============================================================================[QuickMech v0.8]===
Hmm, formatting on these forums is nasty...
xRaeder, on 16 July 2012 - 07:20 AM, said:
You're right. I hadn't noticed until now. But technically they are quadrupling the amount of armor you can carry.
If you look at this video you can see that the Mech starts off with 320 pts of armor (while in TT it starts off with 160 --- 160x2 = 320). But according to TT you can only have a maximum of 169 (if they followed TT and just doubled the amount it would be 169x2 = 338 pts)pts of armor on a Hunchback. However this mech is showing that you can add up to 700 points of armor.
I'm guessing (only a guess) that 700 isn't the max for a Hunchback, it's the max for any mech - in other words the Hunchback max will still be about 340.
700 is more than enough to double max armour on a 100 tonner.
BTW, could someone please confirm that the first Cataphract is 1.5t underweight (or tell me I'm an fool...)?
Edited by Graphite, 16 July 2012 - 06:41 PM.