WarZ, on 24 May 2016 - 07:10 PM, said:
I really don't think you are going to get anything signficant anytime soon anyways (years possibly, if the game can survive past this next year). A lot of those pie in the sky features you are asking for or the devs dangle in front of us, simply have not happened, and are not happening. The game we have now, is probably it, but with lots more mechs, a couple more maps, and some new overhaul to an existing system, that in the end, will not bring anything new to the table. Single player and / or co-op missions ... I'm 95% certain that it's never going to happen. Something more meaningful than skirmish (all modes are skirmish as they are played now), NOPE.
I want to love this game. I enjoy piloting mechs. I do not enjoy the frustration and unfulfilled attempts and promises the devs deliver.
true true, but rescaling and the Command wheel are a big steps in the Right Direction,
after rescale and with more work into AI im hoping to see combined arms,
to what ive heard the Main Problem with the AI is Pathfinding, AI vehicles navigating the Maps,
i have hope, to the new Assault mode, lets see if PGI can create a non Skirmish Game mode,
it seems Conquest isnt a Skermish game mode so hopefully if assault works out Right,
we can see Domination reworked(a Death ball game mode LOLs)
Davers, on 24 May 2016 - 08:30 PM, said:
Hey, MWO is a fun game. Probably my favorite FPS. But it was funded by people who thought their money was going to make the game a deep and rich Battletech game. And it didn't. It really doesn't make sense for people who are not happy with the game to pour more money into it because maybe someday PGI will add something they might like. And PGI is so quiet about future development, that it doesn't even really pay to speculate.
MWO is a very 'safe' game for PGI. It has a bunch of hardcore fans who are willing to shell out money for redundant content just to have a Battletech game. But as a passion project? No- Transverse was going to be their passion project. The one with the really ambitious design goal.
I think PGI proved that there is money in BT games- HBS seems to agree. If they lost the license other companies would be interested in the IP. Of course a new MW could end up being worse than what we have now!
i can Agree, but even if it didnt meet its original Vision its still a good game,
it may not have become all what was promised, but its at least part of what was,
and they are working to make it better, even if they are slow,
adamts01, on 24 May 2016 - 08:31 PM, said:
I keep seeing this excuse being brought up, but it's really a sad excuse. They work on the wrong things. How many times have they completely redone the mech lab? Why on Earth are they rescaling the blackjack? After the quirks were toned down that's one of the most balanced mechs in the game. They made a point to tell us how extremely taxing mech rescales are. Why did they spend all that time with huge changes on the PTS server just to completely scrap everything? It comes down to not understanding their playerbase or their own game, and is the direct result in a complete communication failure. They're a joke.
its brought up because its a Valid Excuse, Time and Development Resources are a thing,
what they put their time and effort into is what they believe its what the players want,
not all of us may agree its what we want but thats our opinion,
Yes i think the PTS should always in in use for something,
GOD if you have a PTS use the dam PTS, cant be said enough,
i for one would love more time going into combines arms, buts PGI will do what PGI will do,
they will do what they believe the players want and what will make them money,
we may not agree, but then again we dont have all the Facts they may have,
N0MAD, on 24 May 2016 - 08:34 PM, said:
Ohhh and pls someone come tell us its all IGPs fault, the other default excuse...
um ok,... its all IGPs fault,... better? (sarcasum off)
we dont know what goes on in PGI, we can Guess but we dont know,
No company does something they feel will cause them to lose Money,
so i have to assume PGI wants to make MWO Better than it currently is,
(MWO + Better = Better MWO)(Better MWO = More Players)(More Players =More Money)