Idealsuspect, on 30 May 2016 - 09:31 AM, said:
what about if you remplace "fights" by "carry"
Why don't we just call it "try to win"
I think "Carry" was introduced when people blamed elo for placing good players with bad players, as if that meant that the good player was the only one that counted and the other team only had good players(yeah right)... It's negative and just a way for insecure people to deject the blame on others.
These kind of games where a guy gets the win always happened except now they are negative Carry rather than Epic win from the good guy. It's astounding how we turn many part of gaming into negativity in MWO. I personally never seen that in other games. aside normal trash talk which is none existent in mwo btw. How weird is that, MWO has next to no trash talking compared to other fps but every thing someone has to do to win is negative, aim better, position better, build better, chassis played, everything is used as an excuse for a loss. Id hate to be working for that player base.
Zibmo, on 30 May 2016 - 10:14 AM, said:
When we are rolled 12-0 and my team does under 1400 points of damage, there is no getting around that bad play. Otherwise, the MM is an embarrassment.
Because you think the MM is responsible for how the players did that particular match? With all the variable that comes into play you still think the MM has that much weight when it comes to the team that will win?
Edited by DAYLEET, 30 May 2016 - 10:22 AM.