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Killcounter In Conquest / Domination


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Poll: Killcounter Conquest / Domination (75 member(s) have cast votes)

add Killcounter for Conquest / Domination?

  1. Yes (66 votes [88.00%] - View)

    Percentage of vote: 88.00%

  2. No (9 votes [12.00%] - View)

    Percentage of vote: 12.00%

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#1 iNfUsi0N

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Posted 05 August 2016 - 12:05 AM

Yep!
I dont know if there is already a topic about that. But ever since i play this game (3 years) I always have wondered why theres no killcounter on the upper "cap-bar" in conquest mode.
There are moments when u just cannot press tabulator to look at the scoreboard and start counting the remaining alive.

I thought with the release of domination mode this would be implemented. Nope.
Another mode when u have to look at the scoreboard in the heat of a brawl to get a clue how the situation actually is.

This info is essential for everyones gameplay during a conquest / domination match.
I cannot understand why u havent already implemented this.

Recently im a bit active in the forums so I thought to recommend this.
Lemme know..


edit: added a poll

Edited by iNfUsi0N, 02 September 2016 - 03:08 AM.


#2 iNfUsi0N

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Posted 06 August 2016 - 02:20 AM

View PostiNfUsi0N, on 05 August 2016 - 12:05 AM, said:

Yep!
I dont know if there is already a topic about that. But ever since i play this game (3 years) I always have wondered why theres no killcounter on the upper "cap-bar" in conquest mode.
There are moments when u just cannot press tabulator to look at the scoreboard and start counting the remaining alive.

I thought with the release of domination mode this would be implemented. Nope.
Another mode when u have to look at the scoreboard in the heat of a brawl to get a clue how the situation actually is.

This info is essential for everyones gameplay during a conquest / domination match.
I cannot understand why u havent already implemented this.

Recently im a bit active in the forums so I thought to recommend this.
Lemme know..


not givin up on this one..

#3 Danjo San

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Posted 08 August 2016 - 05:44 AM

include kill counters please

#4 iNfUsi0N

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Posted 09 August 2016 - 07:43 AM

Bump

#5 iNfUsi0N

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Posted 12 August 2016 - 07:49 AM

Bump

#6 iNfUsi0N

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Posted 14 August 2016 - 02:47 AM

Bump

#7 iNfUsi0N

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Posted 17 August 2016 - 07:16 AM

Bump

#8 iNfUsi0N

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Posted 19 August 2016 - 02:39 AM

Bump

#9 iNfUsi0N

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Posted 22 August 2016 - 04:21 AM

Bump

#10 Kalimaster

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Posted 22 August 2016 - 08:06 AM

This would help. Good idea.Posted Image

#11 iNfUsi0N

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Posted 25 August 2016 - 02:16 AM

Bump

#12 Usagi Mcdeath

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Posted 25 August 2016 - 07:41 PM

I agree with your idea..

#13 762 NATO

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Posted 25 August 2016 - 09:19 PM

It would certainly help tactically. When you are super-tight-Nascaring around the Dom point and you are down 4 it really changes the play. The same with Conquest. If you are down to two and you have a solid points lead, but the last two guys don't know it and brawl to the death when they could run and win, things would be significantly less frustrating. Extra so when you are in a locust and the last guy trying kill that stupid (insert mech type here), and no one is on comms to tell you.

#14 iNfUsi0N

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Posted 27 August 2016 - 02:47 AM

Bump

#15 iNfUsi0N

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Posted 30 August 2016 - 01:09 AM

Bump

#16 iNfUsi0N

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Posted 31 August 2016 - 09:20 AM

Bump

#17 iNfUsi0N

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Posted 02 September 2016 - 03:19 AM

i added a poll so this suggestion might be seen and considered..
if u vote no plz state a reason

plz pgi! this is no big deal!!!!

#18 Ozzy Stormlight

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Posted 02 September 2016 - 05:00 AM

yes

#19 iNfUsi0N

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Posted 06 September 2016 - 03:44 AM

Bump

#20 iNfUsi0N

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Posted 07 September 2016 - 05:52 AM

Bump





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