"The Cyclops has arrived, and is now en-route to the MechBays of eligible MechWarriors. Though some of its variants are relatively under-armored compared to other Assault BattleMechs of a similar tonnage, the above-average top speed of the Cyclops combined with the inherent Sensor Range boost of 150m for itself - and 100m for any allies within its radius - suits the Cyclops chassis toward a focus on front-line command and support."
So inherent sensor range boost of 150m for you and 100m for your teammates makes up for a lack of armor? (I wont even get into the speed aspect) This has to rank up there with one of the dumbest things I've seen PGI say. And yes I know the armor can be maxed like other assaults, its the fact that PGI thinks sensor range matters.
Sensor range means 2 things in this game, jack and $hit.
I'm sorry, but if you think sensor range is better than armor for "front line command and support", you show a stunning ignorance of your own game. I know PGI is trying to convince us that the infowar actually plays a role in this game, but guess what, it really doesn't. The maps are way too small and way too predictable for it to play any significant role.
And no, I didn't buy the Cyclops, so I'm not salty bout the quirks or bonuses. I was just dumbfounded I guess, when I read that.
/rant off
Edited by ImyerHuckleberry, 20 August 2016 - 11:26 AM.