Gametype would be a skirmish, with the difference of either side having to destroy all enemy mechs BEFORE being given the ability to exit mechs in order to assault command base of opposing team. Even if 1 side does destroy all enemy mechs, and cannot secure objective inside command post by being wiped out in a firefight, they still lose. This gives the losing team of mech fighting the ability to still win if they hold the fort down. It would also give extra c-bills/gxp etc to the losing/winning team for having participated in an extended objective match that takes longer or has more steps to complete. What do you think? I believe this would bring new life to MechWarrior Online and would attract an even bigger crowd of new/returning players who are interested in FPS, and would greatly increase the revenue of Piranha Games to further support MechWarrioir Online and its future.
Edited by KOITSU, 25 August 2016 - 06:49 PM.